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103votes
Caves & Cliffs World Generation Experimental Snapshot 2 Feedback Pinned
72votes
Mob Spawning Feedback Pinned
378votes
Caves & Cliffs World Generation Experimental Snapshot Feedback Pinned
136votes
Lightning Rod Feedback Pinned released
226votes
Glow Squid and Glow Item Frames Feedback Pinned released
94votes
Spyglass Feedback Pinned released
239votes
Axolotl Feedback Pinned released
248votes
Goats Feedback Pinned released
168votes
Powder Snow Feedback Pinned released
141votes
Copper, Blocks and Oxidation Feedback Pinned released
65votes
Amethyst Geodes and Blocks Feedback Pinned released
67votes
Lava Aquifers Feedback Pinned
230votes
Mountains Feedback Pinned
139votes
Noise Caves Feedback Pinned
84votes
Dripstone Feedback Pinned
162votes
Sculk Sensor Feedback Pinned
529votes
[Bedrock] Accessing Caves & Cliffs features with the Experimental Toggle Pinned
177votes
Bundles Feedback Pinned
3votes
The MellowLeaf tree
1vote
caves in experimental snapshot 2
0votes
4votes
Giants Spawning on the New Mountain Generation! Here are my Reasons
1vote
Rocks on caves
4votes
a volcano biome
1vote
Warden extra
1vote
An idea to make the warden more challenging
1vote
A Crumbling Block
2votes
More clay in nature
4votes
New mountain structure (Huts)
2votes
Caves in the bedrock experimental toggle are waterlogged too often