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Mountains Feedback

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  • 9
    William Sun commented
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    THE MADLADS DID IT

  • 35
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    I really like how the devs try to even out the ratio between Java and Bedrock snapshots, it shows how much time and effort they put into the game and how much they care about the community. THANK YOU DEVS WE APPRECIATE YOU!

  • 119
    KrishaCZ commented
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    I think the new mountains are too rare. I spent about 20 minutes flying around in a creative world and found one measly hill at spawn, one semi-decent mountain and finally a decent mountain range. In that time I saw a dozen Extreme Hills biomes (which probably shouldn't be called Extreme anymore) which were lacking a mountain imo. I think mountains should generate more frequently in the middle of Extreme Hills biomes.

  • 88
    samspencer30 commented
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    Caves of ice with ice spikes in mountains

  • 76
    NotJosh189 commented
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    Flying around I noticed the old generation mountains were way more common than these tremendous new ones. I don't mind much having the old ones in the game still but new mountains need to be way more common and old need to be less. I also think the mountain meadows and groves need to be wider, this can create a nicer transition to the cliffs and more room to build a base.

  • 51
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    After watching a Beta showcase on Youtube, I believe that the new Mountain biomes are extremely rare compared to the old Extreme Hills (old Mountains). I like how Extreme Hills still generate, but I think that players should be a little more likely to find the new Mountain biomes. It might be down to performance though, so it's not urgent. Thank you for all of your hard work :)

  • 56
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    I would love to see archaeological sites near the peaks of mountains with different and unique loot to underground archaeological sites, to encourage exploration in the mountains. These sites will basically be abandoned buildings covered in powder snow, as if an avalanche hit them. You can also brush powder snow for items like mutton and rabbit hides, freshly preserved in the cold.

  • 64
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    The cloud level seems too low and should be raised to accommodate the new mountains.

  • 51
    Carlosdcg commented
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    The new mountains are absolutely perfect and gorgeous, but in my opinion they are too rare and old mountains are still way more common. I think either old extreme hills should at least receive a visual upgrade to fit better the new ones (because, u know, they are as ugly as always), or they should be removed and replaced with smaller versions of the new mountain biomes, thus solving the problem of their rarity without overloading the world with huge mountain ranges.

  • 23
    Carlosdcg commented
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    This is not totally related to mountain generation, but I think goats should have better jumping animations. They feel a bit clunky and out of place at the moment, especially when compared to the warden or to axolotls. A smoother animation like in their biome vote video would be very nice and inmersive imo.

  • 16
    Yxles3403 commented
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    The mountain generation seems to collide with water generation creating some ugly lakes

  • 41
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    Oh my gosh, they're huge! They're beyond inspiring, you've really outdone yourselves. So far, climbing a mountain was a lot of fun! With there being piles of powder snow and a few skeletons at night, it really felt like I was some kind of hiker or explorer warring against the elements.

    I think mountains should be a little more common though, and maybe tweak the old Extreme Hills biome, too, to be a little greener or more interesting?

    I also need to point out, we absolutely need a new way to gather lots of Gravel now that Gravelly Mountains are out of the picture. I'd say Villager trading would be a good way to fill the gap; maybe you could buy Gravel from Armorers and Sand from Fishermen.

    With the new mountains, I don't see a reason why we couldn't also have some unique features in their caves, too! I'd love to see patches of Blue Ice and snow generating next to cave air. 

    Strays should definitely spawn instead of Skeletons in the snowy biomes, too, and maybe Foxes should spawn in the Forests & Meadows.

     

  • 21
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    I am really not a fan of how snow looks on top of stone. It just feels like the snow is out of place and doesn't belong there. Snow on grass looks nice due to the way it changes the texture of the grass to have that snowy overhang. If other blocks did this too, that would improve how the mountains look quite a bit

  • 15
    CurvedCrib13 commented
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    I like it, but could be a bit more taller and less hilly. The powered snow needs to be more than one block deep and needs to be more steep, because it's to easy to get up.

  • 5
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    A gaff.

    A weapon built with a copper and chains, you need an arrow to load it and shoot and with a right click, it pulls you to that point but lets you fall.

  • 22
    N8Harris99 commented
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    The only thing I can really think of is the clouds. Cloud height certainly has to be raised in 1.17. They generate too low even currently, but with the new mountains there would be clouds cutting through the landscape. Maybe they could be at y level 300? 315?

  • 10
    CurvedCrib13 commented
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    It's needs to be more common because the are really hard to find

  • 38
    ІГ ІЛ commented
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    The new mountains are incredibly beautiful, but they have several drawbacks.

    1. First, they are incredibly rare, maybe random, but I've seen some people search for them for 10-15 minutes.

    2. Secondly, the old mountains are not as exciting as the new ones, I would even say, outdated. Perhaps it is worth making them less often or somehow updating, or this can be corrected by the frequency of new mountains appearing (that is, making new mountains more frequent).Old mountains are not as popular as old caves or diamonds.

    3. Sorry for my English (I'm from another country)

  • 16
    MrMycotic commented
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    Personally I deffo think the nicer generation of mountains should be a little bit more common, as they are a pain to find out in the world. Older generation of mountain biomes could have a smoother transition as they just kinda zoom up at the moment. Apart from that everything is amazing and I’m loving the new generation.

  • 5
    Isaac Annear commented
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    I am in fact a java player, and so have not experienced the new mountain generation. I like to preserve the new experiences for survival anyway (hope you can respect that). But I still have a few suggestions. I have been backpacking in several mountains before (IRL), and notice some features that Minecraft does not quite model correctly.

  • 8
    Isaac Annear commented
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    First, the mountains of Minecraft look more like skyscrapers than mountains. In fact, the most common mountains, such as the Himalayan Mountain Range, are more like pyramids, and slowly rise, though there are definitely many cliffs.

  • 4
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    Inside the mountains there should be Blue Ice

  • 5
    Isaac Annear commented
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    If there were to be unchanged mountains, that would be the Badlands. Just look up Zion National Park and you'll see they are geographically different from the Himalayas in numerous ways. Just make sure to add a snow line and powder snow to the appropriate areas.

  • 21
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    I feel that the frequency of mountains is too low and fails to leave a significant impact on the world generation. Personally, I would love to have more mountains to allow the natural beauty of them to shine.

  • 10
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    Finding mountains is epic, they are so much bigger than anything we've had before!

    I like how they generated in a "range", at least the set I found.

    I thought the challenge level for climbing them was well balanced - not hard enough to be frustrating but difficult enough to be engaging. I would have liked more defined peaks - I guess a little less noise in the heightmap. 

    With the additional world height, it would make sense to me to raise the "snow" level too. Snow in the hills seems misplaced now.

    Edit to add: I found what looked like a standalone Mountain Meadows area. Nothing taller than the old Extreme Hills biome, but the terrain generation was so much nicer (except when it intersected with water). I may never be ok looking at the old Extreme Hills ever again! ;)

     

  • 13
    RunOut64 commented
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    Patches of Powder Snow should be more than one block deep much more oftenly, otherwise they wouldn't really be a threat which deincentivises the usage of Leather Boots!

  • 10
    Isaac Annear commented
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    Secondly, the biosphere looks a little wonky. The alpine tundra can just suddenly start when previously you were in a swamp, which is generally known to be at sea level. There are many layers that a mountain comprises in terms of the amount of life, and alpine tundra generally starts at around five or six thousand feet (at least that's what it's like in the Pacific Northwest; Sweden or Tanzania could be different stories). Even in the tundra there are copses and meadows filled with beautiful flowers. But things get maybe a little more baren at seven or eight thousand feet. I have seen traces of mountain goats or the goats themselves hanging around the border between the meadows and the rocky areas. In the summer, there are bus to football field sized snow patches intermittent in those same areas that the goats hang out, however in the winter I assume they are covered in fresh snow. Since (as of yet, riight;) there are no seasons in Minecraft, I assume it is late spring, and the major snow patches can be found in the rocky parts of the mountain. At ten thousand feet, the snow is there to stay, though it may become thicker or thinner. Beyond ten thousand feet, I donno, I have never hiked that far, but I do know that the snow becomes more of a problem/danger what with the snow patches becoming glaciers with concealed and very, very deep crevasses. Anyway, the main idea is that there are many layers from the foothills to the peaks.

  • 1
    Isaac Annear commented
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    But of course the height limit probably won't accommodate for that, so the mountain should be much wider and slowly increase in cliffiness to make them feel remote from the other biomes.

  • 13
    Isaac Annear commented
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    And in my opinion there should be multiple cloud levels, maybe the lower ones would feel more like a fog and occur much less commonplace, while the others look like the fluffy wet things we see everyday, which would flow thirty blocks above the current (320.O) height limit. Also there are clouds that uncommonly occur over mountaintops called lenticular clouds, they look like UFOs and stay in one place for hours. Go look that last one up.

  • 19
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    The old generation of tall terrain should be changed, too, right now it's quite simply terrible.