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Spyglass Feedback

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  • 41
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    When using the spyglass, allow us to zoom in and out by scrolling (or pinching when on mobile). The current zoom attribute in the spyglass is saved when not using it, allowing for players to customize how zoomed in they want their spyglasses to be.

  • 33
    Hayden Spence commented
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    I have a suggestion for 2 purposes, 1 is for it to be combined with bows and crossbows so they can be scoped, and in parity with Java edition, you should be able to hold them in the off-hand slot in Bedrock edition.

  • 38
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    If possible, spyglasses should temporarily increase the render and simulation distance of the area you're looking at, when zoomed in to the max. It'd also be great if you can zoom even further.

    Scoped crossbows with spyglass is a common idea in the community that would be cool to have!

    Spyglasses could also fit very well in shipwreck loot chests, but do make them very rare. Copper and amethyst have limited uses already, if spyglass is easily obtained, that's one less reason to seek these materials.

  • 24
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    I like them a lot. But one problem: they make the screen seem bigger, but they don't actually help see farther. i think they should load at least one chunk in front of you when used (but when done using, chunk is unloaded again).

    (Edit) Plus they're great for pirate roleplays!

  • 25
    MrD1085277 commented
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    They should sometimes appear in chests in shipwrecks.

    Could have his own enchants that allow mobs to be tagged for a moment, or one that shows the mob's name and the amount of life it has.

  • 15
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    Allow us to put them on crossbows, not so we can retexture them into snipers, but it solves the main problem of the crossbow: accuracy.

  • 11
    XandTheMand commented
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    The render distance on realms needs to be extended otherwise the spyglass doesn't really have a use when you can only see 4 chunks.

  • 6
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    The texture should be changed to be purple and orange so it matches the fact that it's made of copper and amethyst.

  • 8
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    WitherLordYT456 The texture is fine. There are many things in Minecraft that don't look like what they're made of, like anvils, cauldrons, hoppers, bundles, end rods, and the list goes on. If everything in Minecraft looked like what it was made of, it would often be ugly, so I very much disagree.

  • 8
    Hayden Spence commented
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    I think there should be an achievement where crafting and using a spyglass unlocks it. The reward would be a new character creator cosmetic called the spyglass monocle, which has the front of the spyglass placed on the eye, like a face item.

  • 6
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    The spyglass can be hard to use sometimes, as the midground and foreground scenery often gets in the way for me. The first thing that came to my mind would've been having the ability to change the level of zoom with the scroll wheel while right clicking with the spyglass in hand. I think this tool is a crucial quality of life change that would make the spyglass more versatile and less static.

  • 2
    EvilLordPanda commented
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    I would love if it gave you mob states when looking at them.

  • 5
    Malloon Tarka commented
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    The spyglass is an interesting feature, but, like the clock and compass before it, it takes up a space in the inventory and, more critically, the hotbar, a space that can and will be used for other more useful items and tools. Even putting it in a bundle wouldn't help, since you'd still need to have a free space to use it.

    As such, if the situation remains as is, I don't see myself using it during normal play.

    There is one way I can think of to make it useful in a niché circumstance, however, namely exploration: Make using the spyglass _change_ the render distance shape from an equal distance around the player to a stretched but narrow area in the direction the player is looking, and, more crucially, *don't* save the new chunks the player can see. This will let the player explore and decide what direction to go without increase world sizes.

  • 0
    MrWookie2U commented
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    I LOVE this new item, but have a MAJOR request. It is just an idea as of now:

    NEW ENCHANTMENT: Zoom T1-TX (X= What ever the devs/mods decide)

    Each Level of Enchant Upgrades the max zoom by 25% (May change depending of Dev/Mod ideas) One way it might change is it could be +50% but only have one Tier. It might also be a 10% Increase but have 5 tiers. or +25% (as first stated) but have only two Tiers of enchants.

     

    Leave your ideas relating to this below, but pls Tag my name so that 1: I know, and 2: others can see that you are talking of my idea. If your comment relates to a comment of my idea, then direct it towards the comment maker, NOT me.

     

    Have a great day everyone, enjoy testing out 1.17Pre3 (and any more Pre snapshots to come) 

  • 2
    LiveGrzegorz commented
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    I love it! It would be very helpful on multiplayer worlds on bedrock so you can see who’s sneaking up on you better. I’m always jealous of the Java players that don’t have to go through all of their settings to zoom in.

  • 6
    JingyAlt commented
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    Until the inventory hopefully improves and gets an overhaul, there's just not enough space to conveniently use the spyglass. I think adding a hotkey the player can press to use the spyglass when it's anywhere in your inventory would be a major benefit to the item.

    Currently modded zooms do the same thing, and it makes it super convenient.

  • 7
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    You should take some minor damage when looking directly at the sun through the spyglass OR be blinded for a short time. 

  • 3
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    put it on a crossbow to have a SCOPED CROSSBOW

  • 2
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    When ever the spyglass is used the leaves have a different texture whenever they are first loaded. It would be a lot nicer on consoles and computers if leaves would have a consistent texture. (I don’t know if this was intended). I am on Minecraft PS4 edition.

  • 2
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    I would like to have the movement speed of the spyglass to be somewhere around 10% faster, as when I move the mouse it barely moves at all, and I wish the sensitivity of the spyglass would be a bit higher so I can move around more quickly

  • 2
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    The spyglass could use a few tweaks to make it more relevant to gameplay, I'm listing several that I've heard mentioned multiple times on and off the forums that I think would be good potential additions:

    1 - some kind of enchantments to add to the use: revealing invisible entities, providing a universal spectral effect, etc

    2 - allow further rendering and/or some way to change zoom, so it provides more information than the default player vision

    3 - some kind of hotkey or more easily accessible method of use while otherwise keeping current toolset

     

  • 0
    AReaper63 commented
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    I love spyglass it’s amazing i wish it was diamond

  • 1
    pascalos99 commented
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    Fun Easter egg idea:
    Nearby parots will immediately try to sit on your shoulder when you use the spyglass
    + you will get the advancement "yarrr" / "A pirate's life for me" when this happens

  • 1
    BetterBite commented
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    Add an option to have the spyglass zoom be a toggle instead of a hold

  • 0
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    I think it is a great thing for bedrock player so they can zoom into things two maybe the should more you can do with the spyglass like enchanting it with ultra zoom or something more you can do with it is you can find it in a ships under water (1 in 500 chance).And have it to be crafted with a cross bow so can snipe mobs