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Gameplay > Make Ender Pearls teleport you when hit by a projectile0 votes 0 comments
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The Copper Age > add copper horse armor to new drop5 votes 0 comments
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Beta (Bedrock) > Modo espectador refinado en bedrock2 votes 0 comments
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Add-ons > Graphics and new updates0 votes 0 comments
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The Copper Age > Copper Shulker Box2 votes 0 comments
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Biomes and Dimensions > Can you please add more Trees and biomes?2 votes 0 comments
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Redstone > Observer and music block3 votes 0 comments
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The Copper Age > Wearing a piece of copper armor makes drowned zombies neutral.2 votes 0 comments
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Vibrant Visuals > Vibrant Visuals Bug!1 vote 0 comments
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Blocks, Tools, and Items > Los encantamientos deben diferenciarse1 vote 0 comments
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The Copper Age > My thoughts on copper golems and copper buttons8 votes 1 comment
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Beta (Bedrock) > Better copper golem AI7 votes 0 comments
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Redstone > Fitter (redstone)1 vote 0 comments
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Mobs, Animals, and non-Humanoids > The Extra Terrestrial Update2 votes 0 comments
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Gameplay > Minecart rework & Copper minecarts3 votes 0 comments
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Blocks, Tools, and Items > More slab variants and being able to place items on slabs3 votes 0 comments
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Mobs, Animals, and non-Humanoids > New mob idea 3 of them2 votes 1 comment
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Gameplay > Can you please add the killer warden?1 vote 0 comments
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Mobs, Animals, and non-Humanoids > Deeper and Darker Update.2 votes 0 comments
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The Copper Age > Can you please add a full world map for the . button?2 votes 0 comments
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Blocks, Tools, and Items > Los encantamientos deben diferenciarse2 votes 1 comment
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Commands > Gamerule to see mob and player health4 votes 1 comment
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The Copper Age > Can you please add the badcave1 vote 0 comments
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Gameplay > Add the ability for the world/realm owner to hide players nametag/indicator2 votes 0 comments
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Biomes and Dimensions > Add the water of the Styx to the Nether1 vote 0 comments
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Blocks, Tools, and Items > Potion of Zombification0 votes 0 comments
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Gameplay > Hunger update / food update1 vote 0 comments
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Mobs, Animals, and non-Humanoids > Ravens3 votes 0 comments
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Chase the Skies > Happy ghast idea: harness base20 votes 2 comments