Strictly for humanoid and humanoid type mobs feedback and suggestions. Bugs, duplicate ideas, lists of things, and support issues will be deleted.

Vote for an existing idea or New post

9votes
Uncivilized Villagers (was: A New Villager)
5votes
0votes
The Experience Man
3votes
"Friendable" Illagers And Raids.
2votes
Ender Pillagers
2votes
Ominous banners should scare villagers
2votes
Add more village defences and bigger raids
2votes
Use market skins to reskin npc villagers
3votes
Villagers eating more types of food
2votes
Mud Man (was: A new swamp creature)
3votes
peaceful pillager
1vote
Choosing the villager’s job
6votes
Add the Harvent: a Spectral End Mob
1vote
Structure finding Golem
20votes
Travelling villagers attracted by campfire smoke
2votes
Village additude variety
11votes
Thrillagers
4votes
Curing endermen
2votes
Dimensions Villagers
2votes
iron golems drop Pumkins
6votes
The First Villager
0votes
villagers get random jobs in bedrock edition
6votes
Villager Ability to Climb DOWN Ladder
3votes
Wandering Trader For The End
8votes
Fossils and Archaeologist villagers
0votes
Solo es una pequeña cosa para los golem
1vote
The illager stone holder
1vote
New hostile mob, the Bokor, voodoo man!
5votes
Move Villagers by Calling Their name
1vote
Store level of villagers also in there block!