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Mobs, Animals, and non-Humanoids > Nether Soul Worm2 votes 0 comments
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Mounts of Mayhem > Purple dye from nautilus shells1 vote 0 comments
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Beta (Bedrock) > Guilherme1 vote 1 comment
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Graphics > I want the previous UI to go back1 vote 0 comments
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Blocks, Tools, and Items > New Item: Mining Helmet with Built-in Light0 votes 0 comments
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Blocks, Tools, and Items > 獄髓鎬加強挖掘1 vote 0 comments
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Graphics > the faling tree0 votes 0 comments
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Blocks, Tools, and Items > left hand items0 votes 0 comments
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Touch Controls > More controls on Touch2 votes 0 comments
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Beta (Bedrock) > Changing avatar images2 votes 0 comments
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Mobs, Animals, and non-Humanoids > Happy Ghast: ideas on speed, snowballs and breeding2 votes 1 comment
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Gameplay > Magic update3 votes 0 comments
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Mobs, Animals, and non-Humanoids > Parrots: ideas on healing, feeding and breeding1 vote 0 comments
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Mobs, Animals, and non-Humanoids > Respawn anchors for pets: ideas3 votes 0 comments
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Biomes and Dimensions > Abyssal Village1 vote 1 comment
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Vibrant Visuals > Reduce Auto Exposure Intensity in Vibrant Visuals11 votes 2 comments
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Blocks, Tools, and Items > Easy nomadic transportation2 votes 0 comments
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Blocks, Tools, and Items > Woodcutter2 votes 0 comments
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Mobs, Animals, and non-Humanoids > The Fissure1 vote 0 comments
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Gameplay > We want more crops2 votes 1 comment
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The Garden Awakens > He returned from nature0 votes 0 comments
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Vibrant Visuals > Vibrant visuals — Graphic requirements1 vote 0 comments
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Villagers, NPC, Humanoids > Villager Quality of Life Overhaul4 votes 1 comment
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Community Live Events > Rerun the Copper Cape quest3 votes 0 comments
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The Copper Age > “Copper dust” on containers to show copper golems where to sort0 votes 0 comments
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Graphics > Vibrant visuals1 vote 0 comments
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Marketplace > Test mods3 votes 6 comments