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implimenting basic QOL features into bedrock that are already in java

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    I also just wanted to say that these bugs don't happen all the time but they happen often enough where the game can become unplayable for a while. there are also a few changes like health regen time where bedrock is 8 times slower than java for no reason and because of these hit box glitches and delayed damage you can die really easily and just loose everything! sure the recovery compass is a thing but the ancient city is already rare and dangerous to traverse so your encouraged to explore it in the middle to early late game not when you start your world and are the most likely to die because of the lack of protection you have! not to say there haven't been amazing features and updates that make the game enjoyable but the current state of the game can make it hard to notice those features. its clear you guys are heading in the direction of bedrock being the main version of the game but that idea and the current state of java and bedrock does not match up! I hope if anyone from the Mojang team reads this takes it to heart. I've been playing Minecraft since I was a small child. i'd hate to see it become worse and hated by a lot of people because of a few small changes that haven't been made.