Currently, custom 3D/4D skins are very popular in both Java and Bedrock editions. While Java players can easily use mods for this, Bedrock players have to resort to complex file modifications, external third-party tools, or unofficial APKs just to get them to work, especially when setting up private SMP servers.
As someone who purchased the official game, I do not want to download modified clients or insecure files just to have a feature that should be safe and accessible.
Could Mojang develop an official tool or add-on facilitator within the Bedrock Creator Toolkit? Allowing creators to package and implement custom models natively would keep the community safe, prevent piracy/insecure downloads, and parity the creative freedom we see in Java
Please sign in to leave a comment.
0 Comments