What is parity? This category is designed just for features that exist but work one way on one platform, and another way on a different platform. Bugs are not parity! Please read the intro post before you post!

Vote for an existing idea or New post

11votes
(Bedrock Parity) biomes_client.json
7votes
(Java Parity) Remove non-chicken zombie jockeys
28votes
(Java Parity) Items on heads
33votes
(Java Parity) Ocean Water Colors
33votes
(Java Parity) Hurt mob redness
15votes
[Bedrock Parity] Jumping and landing sounds
34votes
[Bedrock Parity] Salmon sizes
16votes
[Bedrock Parity] Fish flopping animation
26votes
[Bedrock Parity] Three-dimensional fishing bobber
81votes
[Bedrock Parity] Snow layer physics
10votes
(Java Parity) Menu splashes
9votes
(Java Parity) Item actionbar texts
8votes
(Bedrock Parity) Glass panes and iron bars
12votes
(Bedrock Parity) Chiseled Quartz Blocks
13votes
(Java Parity) Swimming in shallow water
37votes
(Java Parity) (1.9.0.0, 1.9.0.2) /tellraw syntax
24votes
(Bedrock Parity) Water should be completely Biome Dependent
239votes
[Java Parity] Podzol generation beneath Giant Spruce Trees
6votes
(Java Parity) Tropical fish size
10votes
(Java Parity) Drowned equipment
9votes
(Java Parity) Silverfish stone breaks instantly
32votes
(Java Parity) Remove plant from flower pot
21votes
(Java Parity) Missing scoreboard criteria in bedrock
39votes
(Java Parity) Flattening for bedrock
5votes
(Bedrock Parity) Make light pass through slabs and stair
338votes
(Java Parity) Add Advancements
308votes
(Java Parity) Update the Bedrock sounds.
73votes
(Java Parity) Christmas Chests
14votes
(Java Parity) Conduit Power hurts Hostiles
314votes
(Java Parity) Update Aquatic Underwater Ambience + Music