What is parity? This category is designed just for features that exist but work one way on one platform, and another way on a different platform. Bugs are not parity! Please read the intro post before you post!

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21votes
(Java Parity) Skin customization menu
7votes
(Java Parity) Default command block name
14votes
(Java Parity) Torches on solid faces
8votes
(Java Parity) Frost walker shape
9votes
(Java Parity) Remove barrier below void
5votes
(Bedrock Parity) Squid ink particles
13votes
(Java parity) Tools sprites changing as they break
19votes
(Java Parity) Chat UI
10votes
(Bedrock Parity) biomes_client.json
7votes
(Java Parity) Remove non-chicken zombie jockeys
18votes
(Java Parity) Items on heads
24votes
(Java Parity) Ocean Water Colors
30votes
(Java Parity) Hurt mob redness
10votes
[Bedrock Parity] Jumping and landing sounds
24votes
[Bedrock Parity] Salmon sizes
12votes
[Bedrock Parity] Fish flopping animation
18votes
[Bedrock Parity] Three-dimensional fishing bobber
55votes
[Bedrock Parity] Snow layer physics
8votes
(Java Parity) Menu splashes
9votes
(Java Parity) Item actionbar texts
7votes
(Bedrock Parity) Glass panes and iron bars
11votes
(Bedrock Parity) Chiseled Quartz Blocks
9votes
(Java Parity) Swimming in shallow water
31votes
(Java Parity) (1.9.0.0, 1.9.0.2) /tellraw syntax
21votes
(Bedrock Parity) Water should be completely Biome Dependent
189votes
[Java Parity] Podzol generation beneath Giant Spruce Trees
5votes
(Java Parity) Tropical fish size
7votes
(Java Parity) Drowned equipment
7votes
(Java Parity) Silverfish stone breaks instantly