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Mounts of Mayhem > More uses for Nautilus shells2 votes 1 comment
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Beta (Bedrock) > “Todos os mobs deveriam olhar nos olhos do jogador no Bedrock Edition”1 vote 0 comments
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Mounts of Mayhem > Pillagers riding ravagers should spawn at pillager outposts2 votes 1 comment
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Mounts of Mayhem > Make the spear's minimum distance requirement less harsh2 votes 1 comment
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Mobs, Animals, and non-Humanoids > Biome vote1 vote 0 comments
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Add-ons > Biome vote1 vote 0 comments
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Parity > Java Edition needs Bedrock Tridents3 votes 2 comments
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Launcher > Make it so you can change your username more often!2 votes 1 comment
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Biomes and Dimensions > Endermite Phantom Metamorphosis2 votes 2 comments
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Blocks, Tools, and Items > Iron Wood and Charred Iron Wood4 votes 1 comment
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Marketplace > DLC Refunds1 vote 1 comment
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Add-ons > Trail Guardian (custom boss)0 votes 0 comments
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Gameplay > Naturally-Spawning Calibrated Sculk Sensors0 votes 0 comments
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Gameplay > Scraping Oxidation Particles2 votes 0 comments
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Gameplay > Endgame Adventure Dungeons (High-Risk, High-Reward Exploration)0 votes 0 comments
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Mobs, Animals, and non-Humanoids > An Underwater Skeleton Variant5 votes 3 comments
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Mobs, Animals, and non-Humanoids > Cat's have a small chance to spawn with a "nub" tail2 votes 1 comment
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Gameplay > Endgame Builder Golems (Survival Construction Helper)0 votes 0 comments
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Graphics > Leaf Colors Changing2 votes 0 comments
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Mobs, Animals, and non-Humanoids > Mob vote1 vote 0 comments
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Blocks, Tools, and Items > New block2 votes 0 comments
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Beta (Bedrock) > Change pause menu0 votes 0 comments
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Graphics > Visuais Vibrantes1 vote 1 comment
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The Copper Age > Copper Tools/Armor Lose Durability by Being Exposed to Air1 vote 1 comment
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Blocks, Tools, and Items > Command Button1 vote 0 comments
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Blocks, Tools, and Items > Obsidiana pulida. (obsidiana update?)0 votes 1 comment