X

NOTICE

Are you sure you want to report this?

If you want to propose a change to an existing structure (like villages), or add something brand new in a current dimension or biome, this is the place.

30790

Caves Update

under review

1170 Comments

Post a new comment:

Post is closed for comments.

  • 0
    Comment actions Permalink

    how about rich caves (very rare, FILLED with ore)

  • 0
    Artic Avapop commented
    Comment actions Permalink

    Having new mobs that can be cave mob bosses that when defeated will drop special items. These mob bosses could be found only in caves or rare caves, that would be cool. Maybe as well adding crystal caves, that can be rare to find. But definatly having different element\ environment caves (ice, water, lava, swamp etc.)

  • 0
    OneZAKERpap commented
    Comment actions Permalink

    I want to join this update because he sounds great.

    XD

  • 0
    EthachoX commented
    Comment actions Permalink

    I would love to have a cave update with better generation and maybe better dungeons and strongholds they are in caves too. Maybe armor and weapons. and nether cave /biomes would be epic!

  • 0
    Juvan Bayog commented
    Comment actions Permalink

    I tink it's injoy with more cave

  • 0
    DarkFade937 commented
    Comment actions Permalink

    Hello people of Microsoft I would like to say some thing that most people would want that who love to mine and fight maybe even you it to build with, what I am asking for is more ores, more features for mining, more weapons, pickaxes, and armor that are strong than diamond armor! I would love to see that get added in Minecraft instead of focusing on biomes and blocks.

  • 0
    Fatcooldude35 commented
    Comment actions Permalink

    Yes please!

     

  • 0
    Comment actions Permalink

    More ores

  • 0
    Comment actions Permalink

    I'd like to see abandoned mine cages and salt water caves.

  • 0
    svgebiscuit commented
    Comment actions Permalink

    Im with ya caves=:\

     

  • 1
    Comment actions Permalink

    I think minecraft needs more hostile mobs, mabye a mob that takes your armor. New enchantments would also help. I also agree with cave biomes!

     

  • 1
    Comment actions Permalink

    Along with dynamic lighting when holding a torch or lantern in your hand to light up the cave. I think the light should reflect off shards of crystals in the cave to show you’re near ore. For example if there was diamonds on the other side of the cave wall that you normally wouldn’t see; if you had a light source nearby, the stone wall closest to the diamonds would sparkle turquoise.

  • 1
    Comment actions Permalink

    My ideas for a cave update would include cobalt, which would be found exclusively in slime chunks but in big amounts below y48, which can be used for enhancements. Enhancements would be like enchantments except you combine a tool/armor piece and a scroll and they wouldn't stack. Enhanced items can't be enchanted, and enchanted items will lose their enchantments once enhanced to balance it. Enhancements would include Strength, Sustainment, and Speed (more damage, more durability, and faster use time, respectively).

  • 1
    Comment actions Permalink

    This post has been around for a long time so I think I should throw my two cents into the matter.

    Mojang, don't be afraid to add "useless" features. I know people tend to wine when a block doesn't really do anything, but we builders would appreciate new blocks like Maw Sit Sit or Basalt to build out of.

    Give tools/armor special buffs. I feel like Diamond armor should always have the highest durability/protection, but other materials could have their own buffs, like how Gold tools dig faster and Turtle Shells let you breathe underwater. Perhaps Sapphire armor could give you the luck buff and Fire Opal armor could make you immune to fire damage.

    Make things biome specific. The underground in Minecraft is both cluttered and boring. Adding variety to caves by biome will help with inventory management and add incentive to explore. Peridots could  be desert exclusive for example. 

    The Nether should have a higher amount of Quartz and Igneous rocks than the Overworld. Stuff like Amethyst, Bloodstone, or Basalt wouldn't necessarily be Nether exclusive, but would be much more common there. Would add extra incentive to live/mine there.

  • 1
    IanRecker commented
    Comment actions Permalink

    The nether update is just a cover up for the cave update, since the nether is a big cave

  • 1
    plantovision commented
    Comment actions Permalink

    Also more vegetation in caves is a good idea. 

  • 1
    Comment actions Permalink

    There is already a mob spawning only in caves (bats) :)))))

  • 2
    CMERC1 commented
    Comment actions Permalink

    Try making more interesting things instead of just wild mine shafts and lava but in that case make the caves bigger and the new stuff in caves and the caves themselves harder to find

  • 1
    xxkazejinxx commented
    Comment actions Permalink

    CAVE FARMS

     

  • 1
    Comment actions Permalink

    I don't agree on mobs just spawning in caves.I actually hate mobs spawning in caves. Cause caves are small and you can't hide or maneuver cause you're basically surrounded.

  • 1
    djmas4444 commented
    Comment actions Permalink

    Check out mumbo jumbo’s video on updating caves. He had some really interesting ideas.

  • 1
    djmas4444 commented
    Comment actions Permalink

    Like overgrown cave systems, different types of dungeons and, like someone mentioned before, rare caves with bosses and lava.

  • 1
    Comment actions Permalink

    Maybe new tools and ores?

  • 1
    Comment actions Permalink

    I think stalagmites and stalagtites should only be present where the the caves open onto larger caverns, and should be made of whole blocks... Just a thought... Really like the idea though!!
    PS: It'd be stupidly funny if they made stalag-mites became a silverfish-lioe mob for caves. Similar in name to endermites xD xD !!!!!!!!!!

  • 1
    Comment actions Permalink

    Absolutely love this idea!!

  • 1
    Comment actions Permalink

    I think that if we added miner villagers then villages caves would be more fun. Also more ores, we need a variety of ores to make new weapons,pickaxes,etc. Also new mobs would be necessary, like zombie miners, ghosts, etc. And last but not least, biomes. I have wanted biomes in Minecraft since 2015 and it would make caves more trippy, getting lost and trying to find a way out would be way more fun! Thanks!

  • 1
    jpscottgecko commented
    Comment actions Permalink

    I mean. Better varied (in design) and more nice looking caves should be added too.

  • 1
    Comment actions Permalink

    Copper, tin, aluminum.

  • 1
    Comment actions Permalink

    This could also include a new villager that went into the mines and you could find mining, and would trade valuable ores.

  • 1
    Comment actions Permalink

    Just how some areas in the same city have different rock underground (ask a well driller or anyone qualified), Minecraft should do something also.

    The educational edition may be a fantastic place to experiment. Seeing as the game already has a jankily normalized worldgen that doesn't give you gnarly rng terrain like it used to, and already focuses on the real world at an atomic level.

    Seems like a safe no brainer to start gathering more information on overhauling over %50 of every world's generation biome-wide.