Hi !
We spend a lot of times in caves in minecraft but they didn't get any new or exiting features since a long time, that's why I think a cave update is due !
Some ideas :
- Caves biomes of diferent types of caves depending on the biome it's generated into, for example : Ice caves, bats infested caves, lava caves, etc
- Stalagmite and Stalagtite in caves, should be blocky, maybe like cobblestone walls
- More mushroms in thsoe caves?
- Mobs spawning only in caves?
There is a lot that could be done so that just some ideas, also the nether is a big caves, so it could be updated at the same time !
1155 Comments
Post is closed for comments.
-
Hey what about zinc copper crystals and you can mine minecoins
add pearls too
add spinels
Wie wäre es mit Stalaktiten und Stalagmiten oder höhlenkristalle oder neue Erze neue Erze werden wirklich cool oder Fossilien oder unterirdische Höhlen Pflanzen also wo richtig Höhlen sind wo pflanzen Bäume und alles mögliche drin sein könnte
Hi I like to ask can you add more ore like ruby and tin or like copper also can you make the ruby ore mod better around in top of gold but not diamond so can you make more costume changes to the the meteor like add emerald pin sword and so may costume to game thank you for your time
Neat idea!
Ahhh ya but don't go crazy I don't want to go into a cave and see creepy mobs😐😐
New ores could mean more weapons and new bioms I really do think minecraft is getting boring without new animals,bioms, and ores
A decrafter so we can decraft items and make more stuff out of them
Everyone will like if you guys add a new boss and red dragon
update cave structurs like mine shafts and dungens or and new ons
add the cave update. it will make so many people happy and me
we just need better cave features like stalactite or cave only creatures
This might be a bit out there but I like digging very large vertical holes and one of the worst things is hauling items up and down or building a spiraling rail track. Why limit this to caves and and something like a lift which could haul items up and down slowly but effectively. They could have weight limits like one or two players and even one double chest would be the limit. Of course they wouldn’t be fast because that’s just elevators but I feel as if it would be a good idea. It can be the introduction to rope from spider string or other sources as well as mine carts as the carriages. This idea may be getting further away from what we generally think Minecraft is/once was but with all the things you can do with red stone it might be a good option
Maybe improve the generation of the caves and make it so that you can find mushrooms in deep parts of the cave
Although people have suggested adding new ores and gems blindly, it is one of my main problems with most mod packs. Blocks with no real use will only serve to be an annoyance once the novelty wears off as Andesite, Diorite, etc. were. Aesthetic enhancements are only fine as long as they don't interfere with the original utility of a system. The main reason to go caving is to get as much ore as possible.
Having said that, I do believe it can be made a more exciting experience if done right.
New ores or boss in caves like a giant spider
My contributions pt.2.:
Items:
- Hook: found in deep underground dungeons (chest)
- Grappling hook - crafted with rope/lead and hook
- Dungeon torch - on sidewalls, can be reignited by rightclicking with a torch
- Dynamite sticks and dynamite arrows
- Locked chests and keys to open them (iron)
- Chemiflourescent jelly - dropped by glowing fish, sea pickles, glowing mushrooms
- Unique armour and weapon variants found in chests (e.g. Iron armour with an exclusive skin)
- Enchanted books or potions for treasure vision
- Light source helmet - not a mining helmet!
- Poisonous plants - jungle caves
- Crystals - (not able to craft armour)
- Glowing mushrooms
- Glowstick - throwable, with slime becomes sticky, made with chemiflourescent jelly
Blocks:
- New ore textures - Resemble real ore (Reddish stone - iron, greenish stone - copper...)
- Hard stone - bluish, contrasts beautifully with lava (+gold)
- Red dirt - around iron ore areas, would make a nice colour palette with vegetation (jungle,surface caves?)
- Wet stone - slippery and fragile stone variant, makes stalagtites and stalagmites, waterdrops
- Wet pillar - form stalaktites, fence like form, wet stone texture and properties, waterdrops
- Stalaktite - grass type item, no drops, forms on the downside of wet stone and pillar, waterdrops
- Acid - liquid, bedrock level, melts every block
- Fossils - undrground deserts and sea-caves, give nautilus shells
- Tree roots - obtained with silktouch
- Changes:
- Trident is obtained by slaying all three Elderguardians (3 spikes + 2 prismarine shards)
They won't add this update soon but in future they will
New ores pleaseee
Maybe there be different biomes in caves, because when you're in a cave you cant really tell what biome your in (unless its ocean or mesa). Like maybe tundras would have snow caves, which could have evil snow golems. and maybe there could be lava that sometimes rose(block by block or something ;P). Mushroom caves could have some new passive mushroom animal. and maybe ocean biomes could have some weird creatures (because in oceans the deeper you go the weirder the creatures get). And there's probably a lot more biomes that I missed. But anyway the cave update could totally change minecraft!
I like this idea, but even new ores would be a good idea
I was waiting for this moment finally cave will be different:)
I agree with all of the people
Cave update idea:
What about making diamond WAY rarer to find, not only in caves, but in treasure itself aside from when you enter the end.Wooden tools should be TERRIBLE. Only breaking up to 30 blocks of stone and wood variants ONLY. Stone tools are just a more durable than the wooden counterparts and allow to mine coal and copper which is a weaker variant or iron. Iron, gold and diamond should be WAY rarer than they are. Copper should allow the player to mine gold and iron and is as common as iron is now. Iron should be as common as Redstone, gold stays the same, diamonds should be extremely rare especially in treasures found in temples and such (to add more meaning to the word "mine" in Minecraft).
Add crystles to the game that enhance the power of beacons and are a decorative block. Make them as rare as emeralds. There can be many different colours and they illuminate the light a little lighter when shown through them. Also they should have the possibility of creating fire if light penetrates them and hits something flammable. However,no types of armour needed for them.
Dungeons should be slightly enhanced to make them more interesting such as adding traps and different structure design.I think this is a great idea, and I'm all for it, with the exception of mobs only spawning in caves. It would make early game Hardcore way too easy (Java only obv). Other than that, I love this!
More reason to go into caves in late game, beside just gathering iron...Or diamonds.
Post a new comment: