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If you want to propose a change to an existing structure (like villages), or add something brand new in a current dimension or biome, this is the place.

92448

Caves Update

announced

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  • 3
    Registered User commented
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    I want some dungeons in caves with puzzles and special prizes. Like in The Legend Of Zelda. Some bosses and special enemies.

  • 2
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    Maybe on top of it, there should be bears in those caves.

  • 0
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    Maybe marble, also I think retexture obsidian. Maybe a couple new weaker ores like Tin or Copper. New smelting items or furnace fuels. Idk

  • 2
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    What about amulets all over the map? Or ancient ruins in caves?

  • 1
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    I would like caves to be much bigger and the dig limit to be much deeper at least two times deeper than it is. I would like to see wolf dens, Bear Caves, and Troll hordes I think the troll should be a new boss in the game but troll hordes would be rare and not easy to find kind of like a stronghold. The troll could drop a new weapon like a club which could take down multiple enemies at one time, I also think there should be new ores like ruby, copper, and Krystals you would be able to make new tools and weapons from these ores, Emerald tools and weapons should be added too. Underground villages would be cool but not populated by villagers populated by dwarfs I think dwarfs should be a neutral mob. And last but not least I would like to be able to craft or find a hammer in the cave update kind of like the great hammer in Minecraft dungeons or it could even be the great hammer.

  • 1
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    Their should be more stones too and gems

    But Great Idea

  • 0
    Registered User commented
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    I also

  • 0
    Registered User commented
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    I think you should add rubies and/or sapphires 

  • 0
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    Andd wepons fire pistol,ak 47 etc 

  • 0
    Registered User commented
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    More ores?

  • 0
    Registered User commented
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    New Minecraft ores In caves... maybe even god tier ores that have different abilities

  • 0
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    There could be radioactive ores that are really valuable but deal 2 hearts of damage when broken and inflict the poison 1 effect if you are in a five block radius of them.

  • 1
    Registered User commented
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    Wow this is very good of a update but don't make the mobs ONLY SPAWN IN CAVES I feel like the outdoors might be too easy.

  • 3
    Registered User commented
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    There should be more ore's such as copper which can be used to make machines that allow you to crush an ore into 2 ore dust (lets say its iron for example) you crush iron ore into 2 iron dust then put it into another machine that smelts it into 2 iron ingots. Other ores such as tin, aluminium, titanium, silver and cobalt would also be a good addition.

    Some gems should be seen in these caves like sapphire and ruby which can be used to make tools and armour, emeralds should also be used to make tools and armour, amethyst, jade and opal. Some of which can be used as a lighting source, armour and tools, or perhaps they are only use for decoration.

    Caves in the nether should contain ore aswell like nether gold ore, which will agro nearby mobs such as pigmen or the newly added piglins. I also think, nether ferrous (which would require you to have four of to make an iron ingot) would be quite interesting. Nether coal and other nether ores, maybe some of which that I previously mentioned, or perhaps ore that can only be obtained in the nether would be a very good way to make you want to go into the nether

  • 0
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    Widen caves and maybe also give some reverb going on in caves? Those would be nice features.

  • 2
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    More ores(I had to), gems and maybe some magic!

     (ORE)  I think ores like Copper and Tin are cool but I think there should be Magical ores like Gigamith or Fragtium that could be used for magic staves or Enchanting Tables!

     (GEM) Gems should be very rare and make Enchanting Boosters or Enchanting Table Fuel or Staff Power. The gems names should be matching to the ores like Gigastum or Frahum!

     (MAGIC) Enchating and Magical Minerals Should Intertwine. Specal Enchanting Tables Make different books for different Minerals or Equipment. Magic Staves Should Do The Grindy Task Of Minecraft Like Destroy Stone in a 3x3 or Grow Crops but they have only so many charges then the gem disappears NOT THE STAFF! Gigamith and Gigastum should only combine with the Giga, No Giga with Frag!

  • 2
    Registered User commented
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    Here’s some more ideas:

    Each “biome-dependent cave” should have a unique naturally generating structure. Okay, maybe not all of them, but most of them (e. G. Mesa’a unique mineshaft style)

    Improve bats: Bats should be bigger, and should have multiple types (like parrots) based off of real-world bats. You should be able to make them trust you, and they will use their echolocation to warn you about unseen mobs!

    Using the refinement system: here’s one example of what you could do with the new system like nether it’s has:

    bejewlled armor:  two new ores, topaz and amythist, Craft 4 of each together to get a jewel stud. Combine these with your gold armor/tools to make gold armor/tools about as strong as iron, and have more durability! That’s just one idea of things the new system of armor-making/improvement could be used for

  • 3
    Registered User commented
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    Ideas:
    1. Steel
    - 3 coal + 1 Iron ingot
    - Is diamond tier but has iron durability
    Used like normal iron for anvil, armor, and tools.

    2. Cave Dwellers
    - Spawn in underground mineshafts
    - Give them a banner
    - find others without banners and gives them one
    - Invites the dwellers to a group where they mine together
    - Beds = home
    - Chest = storage if near home (10 blocks)
    - 20 Hearts (40hp)
    - Lava resistant (take 50% less damage)
    - Chests with tools better than theirs they upgrade!

  • 1
    Registered User commented
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    I think the caves just need an overhaul! They're nice currently, and sometimes breathtaking. but they need some new features, maybe a couple new mobs and/or stalactites and other things like that, make it a little more fun to go down there? and maybe a tiny bit more rewarding.

  • 0
    Registered User commented
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    Mojang пожалуйста добавте новые руды:медь серебром и чтобы можно было зделать новые вещи посмотрите ролик cfifminer cardore там ни делали сюрнкены мечи молот

  • 0
    Registered User commented
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    mojang is going to have to figure out the change of biomes at a y velocity, but it doesn't seem that hard. 

  • 0
    Registered User commented
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    Infinite world height like in cubic chunks mod would be awesome for this! It's definitely possible hence the mod's existence

  • 1
    Registered User commented
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    Adding onto the idea of a Cave Update

    Hi !

    The Idea of underground Villages or cities would be a cool feature and nice to see in Minecraft.

     

  • 0
    Registered User commented
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    I think it would be neat if there were more ores and maybe more dungeons and things to really make caves more exciting

  • 2
    Registered User commented
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    I totally agree
    Making caves fun to explore with different biomes and ores like gemstones and more common everyday ores is really important because there may be iron diamonds and lava underground but there is no real incentive to explore caves when you have what you need.

    Adding new items we can use such as armor and new ways to upgrade with these new ores/materials we find.

    And finally mobs. Enemies that can make the game fun where they have special attacks and new ways of doing damage (they should be optional to fight) Incase people don't want to fight them.

    Ok

  • 2
    Registered User commented
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    maybe cave could be more themed on the biome above for example an ice cave under an ice biome.

    there could also be monsters only found in cave witch get stronger as you go deeper under ground for example evil golems

    there should be underground cave villages which are a bit like mineshafts but not abandoned  

  • 1
    Registered User commented
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    I think that the armor system should be revamped, with new ore progression. BTW, this updates pretty much going to happen 1.16 caves and combat!

  • 5
    Registered User commented
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    Add armour weight so some armours are heavier than others.

    So leather would be the lightest.

    Then good could be a heavier.

    Then a light metal like aluminium that could be weaker than iron but lighter.

    Then iron armour.

    Then a metal heavier than iron but stronger.

    Then diamond could be next to make it better.

    Then netherite could be a 0.5 difference in weight to make it still better then diamond.

  • 2
    Registered User commented
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    I think that there should just be dungeons that are actually like entire levels that random generate. I think that they’ve proved they could do this before.

  • 3
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    oh man I think I heard something about biomes being 3 dimensional now well at least in the nether in the current snapshots so it may or may not stay but if it does the over world could effectively use this for a robust cave update this would also allow for more materials to be made for what? I don't know exactly most would probably be for decoration rather than having a function like a new crafting bench or food source or new equipment tier ect. they could also make ocean caves more dangerous because right now mobs don't spawn in them from my experiences and it's super easy to just find a ocean ravine and go caving free of consequence because most ocean ravines have magma blocks at the bottom which can be easily harvested and used to breath underwater as long as you like you have the drowned maybe a skeleton or something new can spawn in oceans call them the sunken or whatever.