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If you want to propose a change to an existing structure (like villages), or add something brand new in a current dimension or biome, this is the place.

30770

Caves Update

under review

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    Henuki Wolf commented
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    I say scratch the idea of mobs only in caves, and make new mobs for caves.

     

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    they could add an undead miner similar to the one in terraria

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    FadedManx966 commented
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    New mobs could be cave fish that spawn in pools generated in new cave biome. Cave crickets could be hostile or neutral arthropod mobs.

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    SalukiCorp commented
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    I've read through quite a large chunk of comments on this thread and think there are tons of amazing ideas here. This would make an incredible next update. Will this be 1.17?

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    I think that in a biome with heaps of hills surrounding a volcano. Underground should be a portal leading to a new dimension of just caves but any ore can spawn at any level. But you have to be skilled and have good armor to beat it as there are new mobs [Giant worms, moles and anything that will go through the ground in real life] that are extremely powerful.

    Now there might be new ore [better then diamonds] that only spawns at bedrock but is worth getting. This ore is necessary for making the pickaxe so you can start mining in to the new boss area. This new ore is esential to beat the monsters easily and have free roam over this demention.

    I know that technically it isnt part of the cave systems but I think it would work with some other peoples ideas and if there is something someone said like this then sorry but im not reading the whole 25 pages.

     

     

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    cbarrows86 commented
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    Cave update needs to involve some variety of "underground wood"

    the new netherwart forests could also drop wood from the stalks as well,

    The ability to gather wood in these environments is critical to some gameplay styles where you remain underground perpetually.

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    We could add new ores like one to ores!!!!!

     

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    these caves have literally not changed since 2009 (classic.minecraft.net if you do not believe me)

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    AwesomelifeGD commented
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    Maybe there is a chamber that has chests in caves that's like a ritual cave and there's maybe a hidden skeleton spawner but the skeleton has a diamond sword or something. I guess it's a little more on the adult side, but it'd be cool.

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    i crystal caves would be cool but thats it i don't think we need new ores or a cave biome 

     
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    Caves are way too boring, structures such as dungeons,strongholds, and mine shafts need a new look. Instead of that small 7x7x7 room, there could be multiple rooms, maybe even layers, same thing for mine-shafts and strongholds, maybe surface level entrances, to both make it bigger and easier to find. As for caves They need to be bigger and more tedious to get through, more treasures and secrets, lost ruins and discoveries to help carry the lore of the game in a very small way.

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    More ores that we can make armor and tools with

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    There was going to be a new ore, but they chose not to do that. They could also add that ore, it was called ruby.

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    I play Minecraft: Pocket Edition, and you are right, caves need a massive overhaul as villages did in 1.14! But we were announced a Nether Update in Minecon Live 2019, so that's at least fine. Maybe Dungeons, Abandoned Mineshafts, and Strongholds could also be updated? But caves in general need an overhaul.

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    issac garland commented
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    Definitely would suggest crystals that could (i guess) be made into armor and weapons which would be around the same strength as iron but a little bit lower but I think more gems and stone and different cave generation and just something new. I feel overall that caves are pretty boring overall to explore an update would really be nice to explore

    (Tamable Bats that you can send off to surface to retrieve food items while you explore)

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    MaliceCookie1 commented
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    Is it weird I think we should also be more than one kind of bat and we should be able to tame some bats? Like we can tame fruit bats insect eating bats are neutral and vampire bats are hostile. Maybe fruit bats could carry a small amount of things caves are to tight an area for mules llamas and other carrier animals but fruit bats a pretty big and really strong so the could maybe do that?

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    Shawn Boll commented
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    Well, at least you predicted the Nether update

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    It needs more mineshafts

     

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    ManFromMarz18 commented
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    Here are some ideas for new ores that can come to the game to enrich gameplay!

    It is difficult to add new ores to the game, as you don’t want to affect the balance between existing. In my opinion, diamonds have always been and should always be the strongest and rarerest resource to find. None of its current properties should be changed, and I think that new ores should be built around the current properties of existing ones. Here are a few of my ideas:
    Copper - Similar rarity to iron, but is slightly stronger yet slows the player down.
    Silver - Is slightly rather than Copper/Iron, and can be used to create armor, but maybe it could possibly be more applicable to redstone. Maybe instead, silver can only be used to craft redstone entities like repeaters and comparators. Maybe copper and silver can create different speed variants of powered rails compared to the gold ones!
    Tin - Tin can be weaker than iron, but when crafted with iron can create steel, which is a much stronger building alternative and can only be used to craft stell tools and armor. The tools/armor would be much stronger and long lasting than iron, but harder to repair or enchant.
    Pearl - Can only be found in deep floors of ocean biomes, but are incredibly valuable for trading.
    Uranium - Can he found in rare areas of caves, and are extremely hazardous. Maybe they can cause radiation/poisoning when in a certain radius, and have a small chance of exploding when mined. Uranium can be used to create Radiatiors that poison mobs, or can enhance TNT to make it much more powerful and damaging. To contrast -
    Lead - Lead is as rare as gold/redstone, but can be used to fight against poisoning and radiation. If lead armor/tools are used for too long, it can maybe cause a poison effect as well.

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    I think that adding things like crystal formations and more gemstone ores would be a great addition to caves, and it would definitely add a sense of fantasy and magic while still being dark and ominous. Possibly adding new mobs both hostiles and dociles, and new tools and armor would be cool

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    ProOak35 commented
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    I’d like to see some ores in the nether too! More like gold ore cause of zombie pigmen. Please mojang!!

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    leodood5 commented
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    1. I need cave update
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    cady55 commented
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    WE'RE WAITING MOJANG

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    dArrow555 commented
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    ice creeper, rubies oh and new dungeons and mobs that only spawn on caves

     

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    chubarian commented
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    They need to add bronze! (copper and tin ore)

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    i really do think caves would be a good idea, i dont think theyve been updated since alpha, plus the community (myself included) would really enjoy it

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    Silver Fox commented
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    We need this added so bad dude!!! I would really love to see a cave update!!!!!!!

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    Draxxis6678 commented
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    Mobs ONLY spawning in caves would be awful.

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    Haylie Bird commented
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    Maybe this update could bring a little light into disk 11 and 13 and the ghostly cave sounds

    Just saying, we could use a ghostly update

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    And lighted helmets to see in the dark