Nyxieeeee
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The elytra needs a little more rebalacing still. I feel like the gliding speed is a bit too fast, what makes it kinda hard to manouver in caves and other thight spots, so maybe lowering it by 10-15...
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Basically these 2 enchantments are suposed to go with the elytra changes that 1.18 experimental snapshot added. These enchantments could only be found in dungeons. The sweeping enchantment would ha...
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. They will be exclusive trough archeology and they would be: Careful: This enchantment would be for the brush, golden shovel and golden pickaxe. It would make so you have lower odds of failure whe...
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This would make so the warden ingnores the enchantments on bows, arrows, tridents, swords and armour. Basically this would make so the player can never be ready o fight the warden without making it...
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Walking on wool or carpets should not produce vibrations, as the wool should absorb it
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Basically I am proposing a new use for the wondering trader, he would buy artifacts from the player.Things like the lonly shards could sell for about 12-16 emeralds and a full vase would be worth 3...
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Basically a spider variant that would spawn on the deep dark.They could also spawn by bringing a spider to the deep dark. They would emit almost no noise (in order to be stealthy) and help counter ...
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Sinkholes would be a new type of cave generation (similar to ravines), they would be a great way to find exposed ores and to start mining. Sinkholes would have many diferent sizes and have an circu...
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Mending is one of the best enchantments on the game, but it is too easy to get, as you only need to reset a villager's trade by breaking it's lecturn. To make it more balanced it should only apear ...
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RN archeology feels kind of off on minecraft, one way to fix it would be to connect it to some already existing featurtes. One of this things would be making gold tools usable in archeology. This w...