We've split up the commands, scripting and mods, and add ons category! Please be sure you get your thread in the right place.

All announced under review added to game needs info

Try search! Lots of great topics get posted every day. Also look at creating great feedback, previously considered feedback and the posting guidelines before adding your idea. Please remember all bugs, support issues, posts containing duplicate topics or lists of ideas will be removed.

Vote for an existing idea or New post
  • 1 vote

    Change skin command

    /change_skin number code for skin playername
  • 2 votes

    Why is there nothing like @p and @r for entities, only players (bedrock)

    I was working on a project, and I wanted to give a specific armor stand a status effect, to show that a certain kit included slowness. I used /effect @e[type=armor_stand] slowness 99999 1, yet it i...
  • 4 votes

    /censor

    /censor add/remove (word)  This will make the word look like this if typed in chat  ****
  • 1 vote

    /socialspy

    Use it to see people's /msgs
  • 1 vote

    /execute if blocks should optionally take a block id

    This would allow you to check if all the bocks within the area are that specific block. This would allow checking of areas without having to set aside a space that players cannot get to for checkin...
  • 1 vote

    Scoreboard

    Please add it so on bedrock you don’t have to only use the dummy and you can use something like break:dirt like on java
  • 2 votes

    EASYER GIVE COMMAND

    I basicly want the { stuff to be on the part where you can tap and you get the /weather and stuff.                    Plz vote I'm getting soooooo annoyed with it...
  • 1 vote

    Time machine

    I'm not sure if this would be a command but a time machine that takes you a bit before you made something but you can't interfear 
  • 1 vote

    /size

    Avec cette commande , on pourra sélectionner une zone et la copier à un autre endroit en spécifiant les deux coordonnées de la où l'on veut la copier . Si la nouvelle zone est plus grande que la zo...
  • 0 votes

    Border marks to /clone command

    When player need to copy blocks,where he want,player need to see,where it will be copied,see border marks.
  • 12 votes

    Add a Randomizer for /scoreboard

    Simple: Give mapmakers the ability to set a random value, between a min and max, to a scoreboard.
  • 0 votes

    /Create

    I think /create would be a great command. Maybe like /create house or /create nether portal. This would be a fast and simple way to create or build things easily without wasting time. You can /crea...
  • 2 votes

    /kill works in creative

    /kill kills you in creative mode  like in Minecraft Java
  • 1 vote

    /type command

    I would like a command that could change the "type" of an entity to either living, undead, aquatic, or arthropod. The reason I want this is that you could make any "undead" enti...
  • 1 vote

    /scoreboard players multiply

    Hi, I want to suggest an idea so we currently have the power to multiply scoreboard using operation, but if you want to multiply it to a certain number, not from another player score, the way to do...
  • 1 vote

    Tp Command

    Teleport'ı koru command in the past
  • 0 votes

    A Specify Mount Traits Command

    I want we could specify horses', donkeys', and mules' maximum health, movement speed, and jump strength using a command in creative mode. I mean mounts individually, not in general.
  • 1 vote

    Команды в minecraft 1.16

    Добавить команду /prt [размер блока] ~~~~[тип блока] [что он делает] эта команда позволяет делать новые блоки игроку в minecraft
  • 6 votes

    /gamemode command

    One thing I always found a little annoying about the 1.13 commands is that you need to type out the entire word for the game mode you want to change to. i.e. Instead of typing "/gamemode survi...
  • 0 votes

    Befehlsblock

    Das Man den Befehlsblock direkt hat wenn man bei kreativ ins Inventar schaut
  • 6 votes

    Improvement suggestion for /enchant

    I was thinking of a more efficient way of adding incantations of different levels to items via commands, and with that I had a pretty nice idea. The / enchant command, which we already know, would ...
  • 1 vote

    trigger disable

    For trigger commands there should be the command "/scoreboard players disable <targets> <objective>". That's useful when I enable all players that have an objectivescore for m...
  • 1 vote

    Don't show objective in sidebar

    Exampleobjective: Hello If i do "/scoreboard objectives setdisplay sidebar Hello" everything is perfect. But what if I don't want to see this objective anymore? There should be a command ...
  • 3 votes

    CommandBlock delete button

    Next to the command field there should be a button to delete the included command.
  • 1 vote

    Knockback attribute usable by all living entities

    I've noticed that in 1.14, the pillager beast has an attack knockback attribute. This would be really cool for all living entities to have, in my opinion.
  • 0 votes

    Special Messaging Commands (/t, /w, etc.)

    /t should be a shortcut for /teammsg, the new command for whispering a team. By default, I think it should message your current team, and when you go to open chat, [Team] in team-colored brackets a...
  • 1 vote

    /sky (with sun)

    you should be able to turn it from night to day with the sun still there it would look weird
  • 0 votes

    /enchant

    i know it’s already in the game but we as Minecraft players should be able to do any level instead of 5 4 3 2 or 1 I know it’s as far it should go but we should go to 20 and that’s the limit becaus...
  • 0 votes

    Short form of commands

    The similar commands should have short forms for faster texting. Examples: gamemode=gm; gamerule=gr; setworldspawn=sws; setblock=sb; fill=fl; 
  • 1 vote

    /kill Toggle Entity Drops Option

    When experimenting in worlds, many people use /kill @e[type=mob] to get rid of the mess they've done and end up with hundreds of items on the ground they now have to kill with /kill@e[type=item]. H...