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Minecraft: Java Edition Snapshots > Do minecarts useful1 vote 1 comment
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Gameplay > Family friendly fairness1 vote 0 comments
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Gameplay > The wither should destroy blocks as in not drop the blocks when broken0 votes 0 comments
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Upcoming Game Drop Features > Orange Grass in Dappled Forest is unrealistic4 votes 0 comments
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Upcoming Game Drop Features > Giant variant of Shelf Mushroom for Dappled Forest4 votes 0 comments
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Mobs, Animals, and non-Humanoids > Squirrels,Deers and brown bears🍁1 vote 0 comments
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Gameplay > Zxcgbnm,ljbbb0 votes 1 comment
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Mobs, Animals, and non-Humanoids > A Dappled Leaf Bug for the Dappled forrest2 votes 0 comments
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Blocks, Tools, and Items > Rename "shelf mushroom" to "polypore"1 vote 0 comments
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Structures > Updated Structure Types - New Wood Type Implementation1 vote 0 comments
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Villagers, NPC, Humanoids > Curing Zombified Piglins1 vote 0 comments
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Gameplay > Fix door glitch1 vote 0 comments
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Gameplay > Netherite armor on bedrock is not affected by windcharges the same as Java2 votes 1 comment
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Structures > Ravanger illager stable1 vote 2 comments
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The Copper Age > Copper rails for faster minecart travel.3 votes 0 comments
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Blocks, Tools, and Items > Inconvenience of drinking potions underwater0 votes 0 comments
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Mobs, Animals, and non-Humanoids > New bosses and dimensions3 votes 0 comments
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Scripting and Mods > SERVIDORES PARA TODOS!2 votes 0 comments
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Blocks, Tools, and Items > Emeralds and rubies1 vote 0 comments
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Blocks, Tools, and Items > Bitti macht Heavy Core wahrscheinlicher0 votes 0 comments
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Blocks, Tools, and Items > Pillager anthem/song1 vote 0 comments
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User Interface, Input Methods and Menu Options > Cursor Placement on Chest Opening1 vote 0 comments
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Mobs, Animals, and non-Humanoids > Unique breeding-based platypus mob1 vote 0 comments
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Blocks, Tools, and Items > Throwing a bone with dogs0 votes 0 comments
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Minecraft Update 1.21 > Slime Chunk Detection via 'CC Tweaked' Mod0 votes 0 comments
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Tiny Takeover > Packs of wolves4 votes 0 comments
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Gameplay > The fog horn and fog0 votes 0 comments
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Gameplay > Terrain & River Rework: Dynamic Flowing Rivers with Currents1 vote 0 comments