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Mobs, Animals, and non-Humanoids > The Stalker2 votes 2 comments
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Parity > Lightning rods in Java parity2 votes 0 comments
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Mobs, Animals, and non-Humanoids > Ataque del happy gast0 votes 0 comments
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Vibrant Visuals > Groote van de wolken weizigen in het Instellingenmenu1 vote 0 comments
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Gameplay > Muziek uit de Survival-modus ook afspelen in de Creative-modus1 vote 0 comments
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Biomes and Dimensions > Biomes have unique properties.3 votes 0 comments
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Gameplay > 🏹 New Mob Idea: Village Archers as Defenders2 votes 1 comment
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Vibrant Visuals > Shooting stars3 votes 0 comments
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Caves & Cliffs > Cheats option for people liking old mining0 votes 0 comments
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The Copper Age > Every item placed in off hand slot and dynamic light.3 votes 1 comment
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Mobs, Animals, and non-Humanoids > [JE] Fix or mitigate MC-301649411 votes 27 comments
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The Copper Age > Updates to 1.223 votes 1 comment
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Biomes and Dimensions > New Tree type - Wisteria trees and biome6 votes 0 comments
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Mobs, Animals, and non-Humanoids > Chicken Jockey Tower from "Minecraft Dungeons"0 votes 0 comments
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Mobs, Animals, and non-Humanoids > Enderman Jockey0 votes 0 comments
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Blocks, Tools, and Items > Poleaxe2 votes 0 comments
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The Copper Age > Off-hand in minecraft bedrock edition...13 votes 1 comment
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Vibrant Visuals > player skin color abnormal in vibrant visuals2 votes 0 comments
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Touch Controls > Novos botões2 votes 0 comments
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Gameplay > Future Minecraft Update Content1 vote 0 comments
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Biomes and Dimensions > new biome: crystal lake4 votes 0 comments
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Add-ons > Customizable NPCs for Bedrock: From Families to Custom Trades & Dialogues2 votes 0 comments
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Blocks, Tools, and Items > Windcharge works with blast protection3 votes 1 comment
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Gameplay > idea/add feature back(ish)1 vote 0 comments
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Blocks, Tools, and Items > Armor trim expanded use.0 votes 0 comments
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Beta (Bedrock) > Shaders1 vote 1 comment
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Add-ons > More ore and animals2 votes 1 comment
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Mobs, Animals, and non-Humanoids > New Dragons5 votes 8 comments
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The Copper Age > Copper gear needs some changes...2 votes 0 comments