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Gameplay > Option for pets to stay in a room without following the player1 vote 0 comments
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Mobs, Animals, and non-Humanoids > new animals2 votes 0 comments
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Biomes and Dimensions > Add to the wither storm3 votes 0 comments
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Minecraft Update 1.21 > Mejoren la interfaz de Minecraft0 votes 0 comments
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Gameplay > Higher render distance3 votes 1 comment
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Redstone > Redstone Recalibrator Block0 votes 0 comments
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Blocks, Tools, and Items > 加个物品0 votes 0 comments
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Biomes and Dimensions > Ocean update5 votes 0 comments
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Beta (Bedrock) > Add Something1 vote 0 comments
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Accessibility > Transportation1 vote 0 comments
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Gameplay > “Copper Golem Saver” Achievement1 vote 0 comments
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Gameplay > “Copper Chest full of Copper” Achievement2 votes 0 comments
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User Interface, Input Methods and Menu Options > Install Wallpapers2 votes 0 comments
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Gameplay > “Copper Defense” Achievement1 vote 0 comments
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The Copper Age > Let channeling work on all copper blocks1 vote 0 comments
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Accessibility > What if players could gift capes and mine coins13 votes 2 comments
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Add-ons > for Scripting API: Support for Reading Treasure Map "X" Marker Coordinates0 votes 0 comments
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Mobs, Animals, and non-Humanoids > Add the cluck shroom1 vote 0 comments
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Gameplay > Repairing Anvils1 vote 0 comments
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Marketplace > Contractor with an idea0 votes 0 comments
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Mobs, Animals, and non-Humanoids > Dog armor stand0 votes 0 comments
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Mobs, Animals, and non-Humanoids > ADVANCED FISH SYSTEM MECHANIC1 vote 0 comments
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Sounds > Villager Trade Sounds0 votes 0 comments
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Structures > New Structures58 votes 7 comments
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Blocks, Tools, and Items > Sleds and harnesses!2 votes 0 comments
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Graphics > Rendering bug found0 votes 2 comments
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Parity > Have the same offhand mechanics as Java (Java Parity)6 votes 0 comments
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Blocks, Tools, and Items > Longsword0 votes 2 comments
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Gameplay > Crear un modo imposible1 vote 0 comments
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Vibrant Visuals > Pixelated Bloom for Vibrant Visuals0 votes 0 comments