We welcome feedback about menus, toggles on menus, buttons on menus, input devices (like touch controls and keyboards), and Minecraft’s interface. How do you play? What would make it better?

Vote for an existing idea or New post

67votes
(Start Here) Wondering what we mean by user interfaces and menus? Pinned
7votes
Dark mode UI
0votes
Structure Block Preview
2votes
Inventory Improvement: Automatically give next stack
3votes
Ancient Villages Menu Option
0votes
Nintendo Added "Online Play Invites". Can this be supported to Minecraft?
3votes
Add a "Guard" movement key that's separate from Sneaking.
1vote
Elytra controls tweak
1vote
More detailed profile
2votes
Pitch and Yaw Sensitivity Options for Controller
2votes
Faster inverntory/chests
1vote
Better resource pack list
0votes
Scroll based item selection for similar items
4votes
Music on F3
1vote
360 feature for pocket edition
2votes
Name of mob displayed when riding
0votes
In game additions and ideas
1vote
New lettering in the chat
0votes
Separate Music Slider for Title Screen
0votes
Tilting the controller to adjust aim
1vote
Make camera rotation independent from Horse rotation
1vote
More vibrant colours
1vote
(Java) Current world name display in Pause Menu
0votes
Ajustes de video
0votes
Modular Updates and Feature Packs
1vote
PUT THE INVENTORY ON THE "E" BUTTON
3votes
Banner Cape maker UI
7votes
Beacons Used as Way points on maps
1vote
Numerical Advancements List Incomplete Requisites
0votes
Controls Settings/Control Profiles