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Bundles Feedback

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  • 6
    Registered User commented
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    Bundles should occasionally appear in bonus chests when starting the world. This would help new players get used to the controls of the bundle.

  • 0
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    adding a chest and a bundle to a crafting table to make a backpack would be amazing or even making the bundles dyable 

  • 5
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    Possibly another addition to adding usefullness to the bundle is giving it a longer despawn time. Imagine if you put all your valuable items in there while exploring then you accidentally die extremely far from your spawn location. Typically there would be no way of retrieving those items but bundles extend the time so you can get them. If a bundle is empty, it will be treated like any other item so that it can't cause too much lag.

  • 2
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    One of the bundle's gameplay goals is to allow the player to throw small amounts of random items into it while mining or exploring to decrease inventory clutter, but there's one problem with this. That being unstackable items. I think it would be great to be able to store things like saddles, horse armor, and discs (along with other items).

    Currently if you got mining, you are able to store some items in the bundle, but at a certain point you start to run out of space in your inventory as the things you store in the bundle are replaced with non-stackable loot items like the ones listen above. 

    If it's seen as "too broken" to allow the player to store more than one disc or saddle in a bundle, (which I would argue it doesn't as currently those items are a pain to store) you could give each of these items a value. Maybe a disc could take up '8 slots' in a bundle to allow you to still put them in, but not too many of them.

  • 4
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    You should be able to switch what the top item is so you don’t go through all your items to find one thing.
    This could be done with the scroll wheel while holding the bundle which shows the selected item on screen.

    If bundles get more storage space, then holding 7 or more non-empty bundles should give slowness 1

  • 5
    Registered User commented
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    Love the bundle and how useful it is with clearing up mess in your inventory. But there are some flaws with the usage of it, especially when you realize you need an item that you added 63 items ago, last in, first out is not great.

    The second and probably the biggest flaw with the bundle is that unstackable items are completely ignored and still make a mess in inventories. Sure, they are unstackable for a reason, but saddles, music discs, horse armour, weapons, tools and other items is extremely common loot, even in early game. So by adding an enchantment like "Bundle of Holding I" and "Bundle of Holding II" to allow unstackable items ONLY to be stacked up to 1 extra per level would at least adress that issue slightly and make the bundle an extremely valuable item, not only early game, but long term.

  • 4
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    The Bundles are SOOOO useful they have helped me out alot and my only suggestion for them is to mabey make it where we can use our scroll wheel to scroll across the items and pick out what we want instead of having to go trough all of them to get what we want.

    Like If i have a bundle of a bunch of random stuff and say that the last item was.. A Nether star and i wanted to get it i would have to remove everything from the bundle to get to it. I just thought this would be an easier way to access our items. 

  • 7
    Registered User commented
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    If you have a bundle with arrows in your inventory, you should be able to shoot bows/crossbows with arrows from inside the bundle. This would mean that you could have for example 32 spectral arrows in the first spot, then 16 slowness arrows, then 16 normal arrows. If you have no arrows in your inventory you would take arrows from the bundle in the order they are in the bundle.

  • 0
    Registered User commented
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    The bundles is the bedrock the bundles the 64 diamonds

  • 0
    Registered User commented
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    the bundles the + 64 how the 100

  • 1
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    the spectral arrows the bedrock

     

  • 1
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    We already have shulker boxes

  • 0
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    Sounds great! but maybe you could put an empty bundle in a crafting table with string on both sides to make a sachel! you could put it on your chest spot and it would act as a backpack!

  • 1
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    if you are holding a bundle that has inventory space available and you pick up an item, first if there is a stack already in your inventory that is the same item it will go into there, but after that it should prioritize going into the bundle before going into another empty inventory slot. the same thing should apply if you have a bundle with room available in your offhand.

    when a bundle becomes full, it should make a sound. and if you pick up an item that wont fit in a bundle while you are prioritizing a bundle, it should make a sound also, maybe the same sound or something a bit different.

    if you have an open bundle in offhand, and you have another open bundle selected in main hand, the one in main hand should be prioritized.

    this is probably already a feature but bundles should be nameable.

    i haven't tried what playing with all these things in place but they make sense to me and seem like they would allow for more complex, organized, and efficient inventory management.

  • 0
    Registered User commented
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    Bundles are kind useless. They can only go up to 1 stack to hold a bundle tacks up one slot like how a stack takes up one slot what's the point? I feel like its a excuse to not add to the game backpacks. most of the time I don't hate on Mojang  but come on this is just sad.

  • 0
    Registered User commented
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    we can have a "shulker bundle" whit 4/6/9 spaces only, but you can open it when you want like a chest whitout placing it.

  • 3
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    I think there should also be a vegan version to craft a bundle and I also believe a 'vegan way' of minecraft should be considered more. I would love there to be cotton as a replacement of wool in the future and for bundles maybe use wheat or bamboo or something else or maybe even make a complete equivalent of this item like a bamboo box maybe. I would really appreciate if you take note on this feedback for future updates, especially since minecraft is being used as a educational tool as well. with the current climate crisis happening I think minecraft should take on more responsibility to promote this player-style in minecraft. there's a difference between self defence (in terms of mobs) and the actual 'need' to kill passive mobs. please consider this.

  • 2
    Registered User commented
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    Bundles are great.. maybe the advancement  could be "bundle up" after you put something in the budle

     

  • 2
    Registered User commented
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    Idea:

    If you add colored string to the game, it can then be used to customize bundles

    That way, you only need to change the string color instead of dyeing the whole thing. 

  • 1
    Registered User commented
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    I just with thy came to Bedrock

     

  • 1
    Registered User commented
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    I think that the functionallity it's great! The big problem comes with cost of obtaining. 5 rabbit leather and 2 strings are really hars to obtain in early game, probably a bigger problem the rabbit leather than the 2 strings. Would change the rabbit leather for 2 cow leather or for 2 rabbit leather; or make it so the rabbits drop from 2-4 leather when killed.

  • 0
    Registered User commented
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    I love bundles! I have wanted them for a long time. I like the crafting recipe. My only complaint is that Bundles are kind of difficult to get. Please make new varieties of rabbits for more biomes like plains, woods and savanas too and also make them a lot more common.
    And add an advancement for using a bundle too.

    I think bundles are one of the best additions. Really useful for early game exploring.

  • 2
    Registered User commented
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    I have seen some ideas to add enchantments to increase the stack size of bundles. I agree that for bundles to be useful early game, they need to be able to hold more than 64. However, instead of enchanting them, you could use rabbit hide to upgrade them in the smithing table. Maybe each hide adds 32 to the limit with a max of 4 stacks? This gives another use to the smithing table so the is a reason to craft one early game. 

  • 0
    Registered User commented
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    I may have a suggestion for the bundle/inventory issue, from what I gather on YouTube the bundles are an issue for the touch screens (besides the 1 stack complaint). Perhaps move bundles out of the inventory space and onto the display GUI next to armor. Instead of putting things into a bundle, a bundle upgrades your inventory slots to expand by 2 per level of the bundle. Adding slots as an upgrade would keep an easy of flow moving items (a complaint); add more inventory room but with a progress cost level, but also max it out for sulker boxes.

    Leather +2 slots on inventory 

    Iron/copper +4 slots

    Diamond +6 slots

    Neitherite +8 slots

    This increases the character's individual carry capacity but because it caps out at 36, a boon for players before getting to the end. Sulkers are still very useful, it also adds a progression system for character storage, and would be easier to interface with and use compared to the current bundle, keeping a speed to access items. There can even be another tier doing backpacks for more slots, matching a higher price or as treasure loot.

     

    Now if the touch screen thing isn't the crux and you don't like the expanding character inventory, overall Bundles are pretty handy but need to be at 3 stacks worth to really help with inventory, this would make bundles useful for tool pouches, or other one stacks where players like to have a backup or two. and honestly, I lose the most space with making sure I have the right tool for any job than keeping random items. 

  • 2
    Registered User commented
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    Bundles are currently extremely annoying to use. Inventory management is even more tedious and time-consuming than before. You have to take out every item one by one without being able to choose which item to take out. The simple solution to this issue is to add a feature where scrolling allows you to switch between items inside the bundle, allowing you to pick which items to take out. Please do this. PLEASE.

  • 1
    Registered User commented
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    1.the bundle can Use leather to craft.
    2.the bundle can upgrade use leather or rabbit hides

  • 0
    Registered User commented
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    I love bundles! They'll make it so much easier to explore. But I only have two concerns. Please make it possible to dye bundles. Also please allow upto 16 non-stackable items to be stored here. This will make bundles more useful. I have seen many people want this too.

  • 1
    Registered User commented
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    So in the case of items that are limited to stacks of 16, I think it would be better to not have bundles be limited to only carrying 16 of that item. Items in the bundle are not useful to the player until they are removed, so there's no reason not to allow (for example) players to fill a bundle with 64 ender pearls for ease of storage.

    Alternatively, some form of upgraded bundles in latter-game play that could carry such things more efficiently would suffice.

  • 0
    Registered User commented
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    I was thinking since it was first announced, renaming a bundle to Gift or Present should hide the contents inside to make it like a goodie bag :)

  • 1
    Registered User commented
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    Maybe a kind of ribbon you could put on a bundle? Could be cute for presents in multiplayer..