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Bundles Feedback

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  • 2
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    When you craft a bundle you get the achievement I have a bundle feeling about this referencing star wars 

  • 11
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    Honestly, the only extra bit of functionality i want from bundles is to be able to put multiple nonstackables, between 4 or 8, cause early game i carry alot of tools incase one breaks, and i would like to be able to carry them with me without them taking half my inventory, also special treasures like enchanted books are really annoying to carry around since they tend to steal all of your inventory before you know it, so being able to carry multiple in the same slot would be convenient and nice.

  • 6
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    Right-clicking a bundle in inventory should take out the first item that entered the bundle,this way it would be easier to get the item you want.for example: if you want an item in the middle of the bundle you will take the first item in the bundle and put again,that way it's the last item,you would repeat that until you get the item you want

  • 5
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    Right clicking a bundle should open up a sub-menu with all the contents. There, you can click the contents you want to remove, like a chest.

  • 1
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    I think it would be cool if bundles couldn't get transferred through hoppers, dispensers, and droppers.  Instead, they only process the items in/out of the bundles.  If a hopper picks up an item and there's a bundle in the first slot, it places the item into the bundle, but only if the bundle already contains that item.  If the hopper is pointing into another container, it transfers the item out of the bundle into the connected container, but won't transfer the last of any stackable item. 

    This would allow you to create item filters without redstone, but would require five bundles per filter.  However, a single filtering hopper could process many different types of items.  If you had tons of rabbit pelts to waste, you could fill your hopper distribution systems with bundles to prevent it being filled by excess stacks of items, instead of filtering into the next container.

    It would also provide extra functionality to dropper/dispenser randomness.

  • 0
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    bed wras

  • 4
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    One thing I'd say is that you can place them like a normal block and it will pick a random block to place. This would be useful for doing texturing work when building.

  • 1
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    Please remove the feature of putting bundles in bundles, Since it is so confusing for new players like me!

  • 2
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    Bundles's are pretty usefull, BUT it actually is pretty tought to manage it during some "urgent item needed" ocasions like an fight, you're in hardcore, but the only way to survive that would be picking up an regen splash potion storage in a bundle, and it eas the first thing of plenty that you storaged in that, so i think we preeeetty much need the option to select the item that we'll pickup on this new feature (or just an way re-order the bag) (or else this poor little minecraft player may lose his 4 years world) (its definitively not my case :) )

  • 8
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    Make an advancement called "Bundle of joy" when you fill a bundle with 64 unique items!

  • 8
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    Bundle entities sitting on gold or iron pressure plates should put out a redstone signal equal to the number of slots taken up.

    Currently a gold or iron pressure plate outputs a signal equal to the number of entities on it. If this were implemented we'd be able to determine approximately how full a bundle is similar to how comparators next to containers work.

    This would be useful in sorting bundles in storage systems and other redstone contraptions.

  • 7
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    Rabbits Should Spawn More Often To Accomidate The Bundles To Fix The Rarity And Avalibility of Bundles

     

  • 0
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    right click + shift will actavate the bundle. now any you pick up will go into the bunde

  • 3
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    A dropped bundle should collect items around it.

    If there's a stack of items on the ground and you drop a bundle ontop of them, the bundle will suck them into itself.

    This would allow automating the filling process.

    Dispensers should also empty bundles like a player can when they right click with one in-hand, we have droppers for dropping them.

  • 3
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    A Gamerule or an optional parameter in the bundle recipe .json file for setting how many items/stacks a bundle can hold.

  • 8
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    Dyeable Bundles should be in minecraft because it can help in organisation of items like precious items in light blue coloured bundles,redstone items in red coloured bundles etc.

  • 2
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    Shift+right click a filled bundle over top another non-full bundle to transfer the thing at the top of the stack directly into the bundle below. This would allow bundles to work as stacks, but allow for cycling through items much less tediously than all of the mouse movement it would take to do this manually. This way you could efficiently grab what you want while only needing two bundles.

  • 4
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    This might be said already, but I think non stackable items should be stacked in bundles. You see, one of my most hated things to do is to carry three stacks of wool and wood when I mine netherite.

  • 4
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    Mojang great idea but it is really being implemented poorly. I understand the bundle was created to solve the problem of people complaing about inventory space and how it can easily be used up but the bundle doesnt solve this problem at all. Its just taking up a space you couldve used. Yeah everyone is saying they like it now but maybe a week or so after its fully released everyone is going to say its another useless item that mojang has added to fix problem that has a solution. Backpacks!!! Its an easy solution. Yes there are many mods of it and technically you giving us a backpack that has its own mojang flair on it but its really just a waste of space. And yes in the backpack suggestion there are complaints that we already have shulker boxes but thats end game and majority of players dont know that the end exists. And those who do either go or dont.

  • 2
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    I know that everyone is asking for op stuff like a backpack that cant be upgraded over time to give more space that is actually not needed. A simple item that grants 9 spaces will be more than enough. Just having the luxury to not stop what I am doing to drop something that I cant carry or to put something in a chest because my inventory is full. There will always be someone complaining about the amont of space but if you give this to us Im sure there will be a lot of people who will stop complaining. And if are unable to create something like a backpack or just dont want to then be honest with everyone but giving us a small piece of what we want wont justify it. Thank you.

  • 5
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    I would like to be able to quickly pack items into a bundle while holding it in my hand, and would be glad if they could be dyed like leather armor and leather horse armor.

  • 5
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    Bundles should be deyabel cuz it a moveable storage so like sulker boxes it should be deyabel in all 16 colors in the game

  • 6
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    Empty bundles should be stackable up to 16

  • 5
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    I think that that the Bundles would be more accessible and easy to get in the early game If you could dye them in all 16 different Colours to more easily differentiat all your Bundles and make them much easier to manage in your inventory if you have a few of them, but also One main Idea that would make the most sense is that, Bundles should be crafted out of Leather and String and rabbit hide, because i know that you want to make the rabbit hide more useful and still use it to craft Bundles, but the reason is that it’s very difficult to get 6 rabbit hide in your first day or 2 day of Your world, and they are intended to be Easy to get without a bow, so I think that maybe this should be the Crafting recipe - (5 Leather in a boat shape with 2 string on each side on-top, and with 1 rabbit hide in the middle, therefore like that it makes the most sense, but also if the Bundles are going to be dyed then like Leather armour it makes sense that the bundles would have *a similar, or the same Crafting recipe that I listed on top* but if it were to be dye able like Leather armour that would make sense so Hope this gets noticed be the Developers and also many other people had some of the same ideas.

  • 4
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    Dog and cats should be able to carry one or two bundles for the player allowing them to be a little bit more useful.

  • 6
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    The bundle should have an enchantment that stops it from burning in lava. Simple yet useful.

  • 1
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    I think it is very when it comes to saving loots

  • 7
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    Allow dying of bundles! It would be a very light hue of that color but still conspicuous. Doing this would allow for better organisation. Say if you are making a farm, you could dye items that you're using for composting white, and harvested items green or orange or red.

  • 2
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    There should be a bundle crafted with a regular bundle and an amethyst shard that automatically stores items of the type you put in it. Imagine a dynamic bundle.

  • 5
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    much like the void vault in terraria, I think you should be able to put bundles in your offhand to collect items when your inventory is full