
Evil Sharkey
Activity overview
Latest activity by Evil Sharkey-
Evil Sharkey commented,
Yes! To make them not OP, they should have to “digest” for a while after eating a spider. As an added bonus, a frog that has eaten a spider could become cartoonishly big and round during the cool...
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Evil Sharkey commented,
It would be awesome if the desert variant of a frog was really round and fat and made an “eeek” sound when threatened, like the desert rain frog. It’s a pipe dream, but it would amuse a lot of fans.
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Evil Sharkey commented,
Plus smooth basalt is just hardened lava. it makes sense that lava pools would have a rim of smooth basalt.
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Evil Sharkey created a post,
I like the new lush caves, but I'm not a fan of ordinary grass spawning inside of them. Grass is already so common on the surface. Real life lush caves have ferns and mosses, not grasses, which a...
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Evil Sharkey commented,
I've been playing a beta world in survival for a while now, and I think diamond ore should generate normally, regardless of whether it's on the surface of a cave or encased in stone. The noise cav...
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Evil Sharkey commented,
I was going to suggest the same thing, but you suggested it better! Charred wood, with a distinctive texture, could really make the aftermath of forest and building fires look more devastated, eve...
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Evil Sharkey commented,
Having a dog could also help players find hidden dig sites, which should exist.
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Evil Sharkey commented,
For anyone with a base in a village, this would be a godsend!
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Evil Sharkey commented,
Random interesting fact: when real lightning rods get struck, the intense heat burns off some of the patina, leaving a bright, shiny patch. If the devs don't make lightning rods weather, that coul...
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Evil Sharkey commented,
I would like to add to that. Having glowing patterns should make the finished pot a light source, the more glow fragments, the brighter the glow. Having pots of different light levels would make ...