ammaaya
Activity overview
Latest activity by ammaaya-
ammaaya commented,
Amethyst is absolutely unforgeable and fragile. To be fair, Diamonds are also very fragile and not forgeable at all in real life. They're mainly good at scratching/cutting but shatter easily.
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ammaaya commented,
this would prevent unknowing players from accidently destroying the Budding Amethyst and removing the source for more amethyst. Budding and non-budding blocks look so similar, I imagine so many pla...
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ammaaya commented,
good idea, on top of that though I think giving creeper explosions a 100% droprate on everything they blow up would be the best feature. the annoying part is that you cant fill in the holes left by...
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ammaaya commented,
as long as there's a way to trim the moss back and/or stop the spread altogether. although not sure about blocks randomly turning mossy out of nowhere without any clear source maybe it should only ...
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ammaaya commented,
yes Cut Iron + Gold variants please :D. with their own unique textures too, Iron could look more industrial while Gold could look more ornamental. I'd like rusting iron too, but gold does not rust,...
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ammaaya commented,
A lot of the logs end up looking very same-y, so some unique texture like this would be very refreshing
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ammaaya commented,
100% agree with moss being in swamps/jungles similar biomes. The Block smelting would only be balanced if it took 9 times as long and 9 times the fuel, otherwise it's just (much) faster smelting fo...
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ammaaya commented,
Wouldn't it make more sense to make these out of refined/smelted metal, just like the "Cut Copper" blocks are? Raw Ore doesn't seem right, and the way you describe the texture seems very similar to...
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ammaaya commented,
I agree, copper fits really well in aquatic builds hopefully they add more copper deco blocks like doors or bars(rails) those type of things would look good in submarine type builds. If they were t...
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ammaaya commented,
I like the 2nd idea about villagers changing their trades regularly, maybe I would be wrong but perhaps that would discourage players from trapping villagers in trade halls and instead treat them m...