
MukiTanuki
Activity overview
Latest activity by MukiTanuki-
MukiTanuki commented,
I kind of feel like this change is important now more than ever, as creating dynamic storage entries is currently impossible in the 1.15 snapshots!
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MukiTanuki commented,
I think adding the ability to make milk bottle splash potions and tipped arrows would be very useful too, especially in combat. I like most of the ideas here, but what would be the point of putting...
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MukiTanuki commented,
This has been implemented as of the 1.14 snapshots! :D
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MukiTanuki commented,
This has been implemented with the fill_player_head function. :D
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MukiTanuki commented,
I can try! how does that look?
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MukiTanuki created a post,
Array Filters for <path> in /execute store, /data get, etc. - search for data within arrays!
With an increasing number of id's withing the game becoming strings instead of values, I feel like it might be a good idea to add filter expressions to use within /date get and /execute store. It'...
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MukiTanuki commented,
It's a nice idea, but /execute store and /data get only support numerical values. If something like this were to be added in the future, it would be much better to have separate commands for them ...
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MukiTanuki commented,
I would moreover put this idea as adding a glint color nbt to items.Something like: display:{GlintColor:305214} In theory, with a system like this you could have a glint color applied to an ite...
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MukiTanuki commented,
A command like this already exists? Use /data get entity @p Inventory
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MukiTanuki created a post,
"set_skullowner" loot table function - Automatically give player heads!
This would be a way to automatically assign player_head items using loot table without having to put in individual names of players. This loot table entry would look something like this: {"type": "...