A feedback area designed for scripting and mods suggestions and feedback. Please note bug reports and support issues will be removed.

All announced under review added to game needs info

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  • 166 votes

    (Start Here) Welcome to the Scripting and Mods (formerly Creator Tools) Feedback Area

    We've split up the commands, scripting and mods, and add ons category! Please be sure you get your thread in the right place. This is a new section dedicated to scripting and modding. Let's hear th...
  • 1 vote

    New nbt tag for items: "ApplyTags" that applies tags when hitting a mob

    Basically, there would be this new nbt tag on items that consists of an array of strings. When the player hits a mob holding an item with that nbt, the tags in the array would be added to the hit m...
  • 1 vote


    Dovreste fare la versione ufficiale di SCP sia per Java Edition per Bedrock.
  • 1 vote

    Add a proper data structure to replace JSON storage of various displayed strings

    Most (all from what I've seen, but there may be exceptions) items that allow player input for naming, etc. store their data as stringified JSON objects - "{\"text\":\"My Cool Sw...
  • 1 vote

    Scoreboard Objectives For Damage Resisted By Armour

    Currently there are scoreboard objectives for damage taken, damage blocked by absorption and damage blocked by the resistance effect. There is also versions for each of these but when dealing damag...
  • 4 votes

    Allow CustomModelData from multiple resource packs

    Currently if your try to load two resource packs, and they both use the same .json file, one resource pack overrides the other. The bad thing about this is with the new CustomModelData, even if no ...
  • 2 votes

    C# for bedrock

    Add C# support for minecraft bedrock API
  • 3 votes

    Allow scripts cross platform

    Some people have managed to make amazing addons using scripts for example things like damage, block and mob indicators along with custom command panel that let's you do all kinds of things with com...
  • 0 votes

    "talked_to_player" scoreboard criteria for villagers

    Mapmakers use invisible villagers in front of blocks to register a right click on that block by using the "minecraft.custom:minecraft.talked_to_villager" criteria. While this is effective...
  • 1 vote

    Custom hopper slot nbt

    Currently with a lot of commands and a custom resourcepack, you can make custom GUI using the inventory of a chest/barrel, and placing enlarged items with CustomModelData in each slot. However, hop...
  • 0 votes

    Bedrock Edition mod inclusion

    What if a team started integrating some of the more popular community mods into the game like a monthly bonus pack you can enable and disable? An example would be like what The Binding of Isaac Aft...
  • 1 vote

    RGB Color for Particles like Firework, Effect, Instant_Effect, and More

    I believe its safe to say that the new "dust" particle with its wide variety of customizations in 1.13 is loved and used by most map maker's and command block enthusiast. The ability to c...
  • 1 vote

    Scripting API - Add ability to determine clicked block face

    I would like to be able to determine which block face a player clicked, or perhaps the coordinates for the interaction.   Example: event "minecraft:block_interacted_with" provides a playe...
  • 0 votes

    changeable dropped item animation

    I would like to be able to change the animation of dropped items from this spinning one to a still one, so it looks like the items are just laying on the ground. But this is not possible with data-...
  • 4 votes

    Ability to Adjust Player Movement Methods

    Right now you can only really change play movement with effects, and it is very hard to apply effects depending on the player's movement status (standing, walking, sneaking, swimming, crawling). Es...
  • 2 votes

    Add statistics for crawling

    We should be able to track when the player is crawling. Similar to sneak_time and sneak_one_cm, there should be a stat for crawl_time and crawl_one_cm (also swim_time is missing). This could have m...
  • 2 votes

    Add Custom Blur to Head Items

    The Carved Pumpkin has a blur that blocks out the majority of your vision. When we get access to custom items and recipes, it might be nice if we could add our own custom blurs to head wear. For ex...
  • 1 vote

    Resource/Texture Pack Forwards & Backwards Version Converter

    The idea is simple, a program that can take any resource/texture pack, and then you'd give it a Minecraft version (and platform) to convert it to. Not only would it be able to convert Java versions...
  • 1 vote

    Capital Letters in Function/Structure Names

    I really hate not being able to use camel case for function and structure names. This seems like an arbitrary and unnecessary limitation.
  • 2 votes

    Easier modding

    Modding should be easier for anyone, because not everyone can code in java or have the time to learn how to. Some simle tools to make modding easier would be really cool to have.
  • 1 vote

    Control mob spawning rules with datapacks

    As we can already manipulate what mobs drop with datapacks it would also be nice to be able to adjust mob spawning rules in datapacks especially in minigames and adventure maps.
  • 0 votes

    /forceload should be allowed in functions triggered by minecraft:tick

    The justification for not allowing /forceload to work within commands is that it must be restricted to the sever owners, as otherwise any "lesser" operator could bring a server to its kne...
  • 1 vote

    improvements in api scripts

    I really liked the new scripting API but it needs to improve a lot as the possibility to add swords and other tools improvement would be the blocks when broken can execute commands
  • 3 votes

    the "tintindex" parameter on any block for resource packs ?

    I was trying to make a resource pack that made crops such as potatoes or carrots adapt their leaves color to the biomes.But I noticed that after adding the "tintindex to their JSON models, the...
  • 1 vote


    I’d like an official website to create new mobs and their behaviors into the game. Just a💡
  • 1 vote

    Custom Achievements / Advancements

    For map creators, and maybe for public uploads, players should be allowed to make their own challenges and publish them. People could download the file and play a world with user created achievements.
  • 5 votes

    (Bedrock Edition) Optimize Minecraft Entities

    I have been looking at entities like in depth and I'm convinced that currently in 1.10 the way they are being handled inefficiently NBT wise by the game. An example is a trident entity that has ...
  • 2 votes

    Add the Menu API from the featured servers

    On the servers like Cubecraft etc you can use simple menus to do stuff. Obviously we have custom GUI but it is complicated and buggy and adding those menus to the Scripting API would just be a lot ...
  • 3 votes

    Add structure API to Minecraft

    Mojang wants to add structure API than biomes and blocks API because we need better API like data pack from Minecraft java edition for the next update for API
  • 0 votes

    Waypoints & Objectives [Multiplayer & Servers]

    The ability to set an objective & a waypoint for the objective pointing in the direction somewhere on the screen. Would be super helpful in multiplayer & servers.