Vote for an existing idea or New post

6votes
ash - Remnants of heat
8votes
Sculk Phantom Rework
3votes
Redstone sculksensor
7votes
Caves and Cliffs Ravines
6votes
Lush Caves Idea
15votes
New Caves & Cliffs Biome Idea : Coastal Cliff
7votes
Shade - the fungus in the dark
5votes
Ceramic Gollums
8votes
Horses should be buffed
7votes
Cave Trolls
6votes
Tantalum : a reward for plundering the darkest depths!
5votes
Improved Cephalopods
10votes
Skulk spider
5votes
The "Sludge Hammer" A Skulk covered tool meant to Break and Smash!
5votes
Vibration Amplifier
3votes
Rivers for 1.18 need to change
4votes
Adler
12votes
Make copper block variations work for a beacon base
1vote
new mob bitter
10votes
Kelp in water caves/new floara
3votes
Cave and Cliffs update interesting structure idea
14votes
New achievement for obtaining Deepslate for the first time
8votes
Elytra Speed Gamerule
5votes
Appalachian Moutains
0votes
Ritorno dei rubini: artefatti e gioielli magici
16votes
Addition of iceologer in caves and cliffs part 2
1vote
Increasing Elytra Velocity
10votes
Stony peaks should sometimes generate around neutral temp biomes
4votes
agulas that throw rocks
8votes
color of axolotl