Vote for an existing idea or New post

9votes
SandStone should replace all Stone in Deserts
9votes
The Warden being attracted to worn pieces of armour
3votes
Emerald Ore generation in Cave Variants underneath a mountain biome
6votes
glow armor and tools
2votes
Stop Spreading
6votes
warden overpowers jukebox
3votes
Warden Pillaring Counteraction
5votes
Increase Sandstone Generation
24votes
Pumpkin and Melon Breaks When A Goat Ram them
11votes
Glowing Caves
12votes
The Walkman
6votes
More small dripleaf renewability.
2votes
twister
5votes
Ghoul cave
2votes
Llumbogs
1vote
Giggly cave
4votes
netherite enchants
14votes
The Record Breaker Achievement / advancement
1vote
Reducing the amount of water caves, ravines etc on the surface
10votes
New "Peaceful Sunset" Advancment
2votes
21W42 feedback: Don't remove underground spawns
4votes
Temperature based cave biome generation
6votes
Emerald ore drops more Emeralds
10votes
Grimstone - The Divider Between Stone and Deepslate
5votes
Sculk Shrieker
2votes
skulk reaper advancements
5votes
deep dark outpost
3votes
deep dark spire
5votes
deep dark wastelands
2votes
Warden larva potions