Vote for an existing idea or New post

4votes
Stalactite’s fall when stone is removed
3votes
New achievements for Bedrock and Java
2votes
Ability to shoot dripstone with all projectile types
24votes
Icy Caves, Snowy Caves and Frosty Caves
4votes
Caves and cliffs part 2 idea
20votes
A Warden Special Music Disk
3votes
21W40A - Biomes are TOO large
8votes
A New Flower, the Polychrome
0votes
Increased copper ore generation in Badlands
5votes
Cold desert
1vote
Removed biomes
3votes
3D biomes
6votes
Coppersword
12votes
Brittlestone, Crumblestone, Burststone, Shatterstone
2votes
Change ore distribution
10votes
Mineshafts, Strongholds, and the Deep Dark should lead to Dungeons
5votes
Replace Aquifers With Underwater Cave Biomes
1vote
Windswept as a biom name attribute is worse than wooden.
10votes
Low oxygen for swimming at high altitude
2votes
Make it so that you can update to the experimental snapshots
15votes
Polished Amethyst: My idea for a new purple block!
2votes
XP Pearl
18votes
Iceloger
3votes
A toggle for the pre-Caves and Cliffs biome layout
8votes
Waxed Dirt
4votes
Mob Spawner Buffs
3votes
Goat Horn Drops Stalactites
14votes
Goat raming should disable shields
4votes
Vertical Plains
12votes
The mob-trap plant (saves items from despawning)