A feedback area designed for scripting and mods suggestions and feedback. Please note bug reports and support issues will be removed.

All announced under review added to game needs info

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  • 163 votes

    (Start Here) Welcome to the Scripting and Mods (formerly Creator Tools) Feedback Area

    We've split up the commands, scripting and mods, and add ons category! Please be sure you get your thread in the right place. This is a new section dedicated to scripting and modding. Let's hear th...
  • 0 votes

    Bedrock Edition mod inclusion

    What if a team started integrating some of the more popular community mods into the game like a monthly bonus pack you can enable and disable? An example would be like what The Binding of Isaac Aft...
  • 1 vote

    Named items from furnaces

    This is more for datapacks, but there doesn't seem to be a topic for it, anyways I think you should be able to add names to the output-item of a furnace, so that when you cook it it will have for e...
  • 1 vote

    RGB Color for Particles like Firework, Effect, Instant_Effect, and More

    I believe its safe to say that the new "dust" particle with its wide variety of customizations in 1.13 is loved and used by most map maker's and command block enthusiast. The ability to c...
  • 0 votes

    Scripting API - Add ability to determine clicked block face

    I would like to be able to determine which block face a player clicked, or perhaps the coordinates for the interaction.   Example: event "minecraft:block_interacted_with" provides a playe...
  • 0 votes

    changeable dropped item animation

    I would like to be able to change the animation of dropped items from this spinning one to a still one, so it looks like the items are just laying on the ground. But this is not possible with data-...
  • 2 votes

    Ability to Adjust Player Movement Methods

    Right now you can only really change play movement with effects, and it is very hard to apply effects depending on the player's movement status (standing, walking, sneaking, swimming, crawling). Es...
  • 2 votes

    Add statistics for crawling

    We should be able to track when the player is crawling. Similar to sneak_time and sneak_one_cm, there should be a stat for crawl_time and crawl_one_cm (also swim_time is missing). This could have m...
  • 2 votes

    Add Custom Blur to Head Items

    The Carved Pumpkin has a blur that blocks out the majority of your vision. When we get access to custom items and recipes, it might be nice if we could add our own custom blurs to head wear. For ex...
  • 1 vote

    Resource/Texture Pack Forwards & Backwards Version Converter

    The idea is simple, a program that can take any resource/texture pack, and then you'd give it a Minecraft version (and platform) to convert it to. Not only would it be able to convert Java versions...
  • 1 vote

    Capital Letters in Function/Structure Names

    I really hate not being able to use camel case for function and structure names. This seems like an arbitrary and unnecessary limitation.
  • 1 vote

    Easier modding

    Modding should be easier for anyone, because not everyone can code in java or have the time to learn how to. Some simle tools to make modding easier would be really cool to have.
  • 1 vote

    Control mob spawning rules with datapacks

    As we can already manipulate what mobs drop with datapacks it would also be nice to be able to adjust mob spawning rules in datapacks especially in minigames and adventure maps.
  • 0 votes

    /forceload should be allowed in functions triggered by minecraft:tick

    The justification for not allowing /forceload to work within commands is that it must be restricted to the sever owners, as otherwise any "lesser" operator could bring a server to its kne...
  • 1 vote

    improvements in api scripts

    I really liked the new scripting API but it needs to improve a lot as the possibility to add swords and other tools improvement would be the blocks when broken can execute commands
  • 3 votes

    the "tintindex" parameter on any block for resource packs ?

    I was trying to make a resource pack that made crops such as potatoes or carrots adapt their leaves color to the biomes.But I noticed that after adding the "tintindex to their JSON models, the...
  • 1 vote


    I’d like an official website to create new mobs and their behaviors into the game. Just a💡
  • 1 vote

    Custom Achievements / Advancements

    For map creators, and maybe for public uploads, players should be allowed to make their own challenges and publish them. People could download the file and play a world with user created achievements.
  • 4 votes

    (Bedrock Edition) Optimize Minecraft Entities

    I have been looking at entities like in depth and I'm convinced that currently in 1.10 the way they are being handled inefficiently NBT wise by the game. An example is a trident entity that has ...
  • 2 votes

    Add the Menu API from the featured servers

    On the servers like Cubecraft etc you can use simple menus to do stuff. Obviously we have custom GUI but it is complicated and buggy and adding those menus to the Scripting API would just be a lot ...
  • 1 vote

    Add structure API to Minecraft

    Mojang wants to add structure API than biomes and blocks API because we need better API like data pack from Minecraft java edition for the next update for API
  • 0 votes

    Waypoints & Objectives [Multiplayer & Servers]

    The ability to set an objective & a waypoint for the objective pointing in the direction somewhere on the screen. Would be super helpful in multiplayer & servers.
  • 1 vote

    Block models can change breaking/stepping sounds

    Right now, block models can change a block's shape, its textures and what particles it makes when it is mined or stepped on, which pretty much allows to make custom blocks. This suggestion would ex...
  • 2 votes

    Allow us to setblocks in shapes (Scripting/API)

    I'd like a way to allow us to set blocks in shapes in the scripting API for the Bedrock Edition.Example: Fill and or set blocks in complex block shapes such as Spheres, Cuboids, Lines, Cylinders, C...
  • 2 votes

    Advancement criteria trigger "minecraft:parent_completed"

    In their current state "advancements" aren't actually advancements - You can just skip the predecessor in the advancement tree and therefore there is no actual "advancing". I un...
  • 2 votes

    Why not continue to improve the Script Engine?

    I have something to say: I was really looking forward to Script Engine before it was released. But in recent updates to Minecraft, I found that there was less and less content about Script Engine. ...
  • 0 votes

    UUID field added to certain block types

    Im not sure this should be in structure or gameplay. But I think it affects more about gameplay. A lot of potential game changing ideas can come about and solve many current issues with minecraft i...
  • 2 votes

    Custom Sky-boxes for each biome/dimension

    It would be really nice for mapmaking if we could have sky-boxes. The only way to use them in Minecraft is either with mods (such as Optifine) or to use the End sky-box (which isn't too useful due ...
  • 0 votes


    اقترح أن يكون اللاعب قادرًا على وضع الفانوس تحت قضبان الحديد
  • 2 votes

    Multiple Mods Folders

    If you wanted to play mods on 1.12.2 for example you can only play mods for 1.12.2, and if you wanted to play mods for 1.7.10 also you couldn't because there is only a single mods folder. I am not ...