Discuss crafting, combat, enchanting, progression, and other core gameplay systems in Minecraft. Share ideas and feedback on how the game feels to play.

Vote for an existing idea or New post

3votes
Gilded materials
1vote
cave that you can see
3votes
Signs are burning
2votes
All duration firework in workbench
7votes
Different gamerules per dimension
4votes
New enchantment
4votes
Falling Stalactites
6votes
Dripstone hydrates farmland
2votes
World separate achievements
8votes
"Don't Need Luck" Achievement
2votes
3votes
Make the world height infinite
10votes
Dark Prismarine Wall
4votes
Goat Horn Stun and Potion of confusion.
3votes
Trident
6votes
Edible Glistering Melons!
2votes
1.13 Lava Swimming
2votes
“Clay Clumps” achievement
3votes
Allay’s turn into Vex’s
0votes
Renewable energy
2votes
Enhanced Totem of undying
0votes
Blocks around blocks
0votes
Make accessing the end more difficult