Show all
Sort by newest post
-
Website > Voice chat4 votes 0 comments
-
Gameplay > The ability to jump over a fence0 votes 0 comments
-
Gameplay > Vertical planks & mosaics1 vote 0 comments
-
Add-ons > Add Vietnamese language support to Minecraft Bedrock Edition2 votes 1 comment
-
Blocks, Tools, and Items > Blocks & items of the bark. Connectable log texture0 votes 0 comments
-
Gameplay > Rework mushroom blocks. Mushroom bricks. Mushroom stem in the creative tabs0 votes 0 comments
-
Minecraft for PlayStation®5 > Add Server IP and Port Options to Consoles.2 votes 0 comments
-
Mobs, Animals, and non-Humanoids > jungle update and parrot expamnsiom2 votes 2 comments
-
Gameplay > World Border1 vote 0 comments
-
Launcher > Port Bedrock to Linux-Based Systems8 votes 2 comments
-
Tiny Takeover > Give baby chickens 3d wings7 votes 2 comments
-
Graphics > Add *anti-aliasing* to Java edition, please1 vote 0 comments
-
Tiny Takeover > Make a new baby model for the snifflet17 votes 3 comments
-
Beta (Bedrock) > Idea:1 vote 1 comment
-
Minecraft: Java Edition Snapshots > joke update 20262 votes 1 comment
-
Redstone > MOJANG, FIX BEDROCK!0 votes 0 comments
-
Minecraft (Franchise) > Megalodon0 votes 0 comments
-
Blocks, Tools, and Items > Essential for creativity1 vote 0 comments
-
Accessibility > ADD STUNS BACK(remove invincibility frames after shield is broken)7 votes 0 comments
-
Beta (Bedrock) > I really want to play it0 votes 1 comment
-
Gameplay > Slime Chunk Fixes Ideas1 vote 0 comments
-
Gameplay > Creeper possible nerf0 votes 2 comments
-
Mobs, Animals, and non-Humanoids > Oryxes/Gemsbok in Minecraft2 votes 0 comments
-
Tiny Takeover > Regular Stone Walls for building16 votes 2 comments
-
Gameplay > Sporblossoms on leaves0 votes 0 comments
-
Gameplay > Glow Berries Placement0 votes 0 comments
-
Villagers, NPC, Humanoids > more villages and villagers professions1 vote 1 comment
-
Redstone > A Unique Implementation of Hopper + Ender Chest Functionality1 vote 1 comment
-
Gameplay > Full stop when flying in creative mode on Java2 votes 0 comments