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Accessibility > Custom servers1 vote 2 comments
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Villagers, NPC, Humanoids > normal village to zombie village0 votes 0 comments
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Gameplay > Could we have an option to customize the Shift key for inventory actions?3 votes 0 comments
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Upcoming Game Drop Features > OrpJax1 Icon Skin1 vote 0 comments
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Accessibility > In Minecraft Preview, there should be a way to access normal Minecraft2 votes 0 comments
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Blocks, Tools, and Items > The Diamond Carrot2 votes 1 comment
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Minecraft (Franchise) > A Birthday Thank You from a Long-Time Minecraft Fan0 votes 0 comments
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Upcoming Game Drop Features > Squirrels and owls0 votes 0 comments
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Mobs, Animals, and non-Humanoids > Wildlife update:3 votes 0 comments
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Upcoming Game Drop Features > Dappled Forest generation rework5 votes 1 comment
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Add-ons > fan for cooling down3 votes 0 comments
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Gameplay > Java features on bedrock1 vote 0 comments
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Beta (Bedrock) > I wanted to make a couch :(2 votes 1 comment
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Blocks, Tools, and Items > 🎒Backpacks?👜Bags, sacks, box, Bagsacksbox! 🧺Basket..1 vote 0 comments
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Mobs, Animals, and non-Humanoids > Hook Mob (in dripstone caves)0 votes 0 comments
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Blocks, Tools, and Items > the tnt Stick1 vote 0 comments
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Beta (Bedrock) > Why don’t haybeds stop fall damage???4 votes 0 comments
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Gameplay > Wind, wind particles, wind event/wind events0 votes 0 comments
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Blocks, Tools, and Items > Minecraft Rail Interchanges0 votes 0 comments
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Gameplay > Multiple cloud layers2 votes 0 comments
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Beta (Bedrock) > Eu simplesmente amei as almofadas, apenas isso1 vote 0 comments
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Blocks, Tools, and Items > 💺 Entitity is not only pillows 🧱Mixed Colors Bricks1 vote 0 comments
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Beta (Bedrock) > Useful fletching table (other person) oh yes, please0 votes 0 comments
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Launcher > the missing capes0 votes 0 comments
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Redstone > [Java Edition] Directional Redstone Conduction Through Stairs2 votes 0 comments
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Beta (Bedrock) > Baby update 20 votes 0 comments
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Beta (Bedrock) > Water update 30 votes 0 comments
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Beta (Bedrock) > Water update 20 votes 0 comments
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Tiny Takeover > 🌂Make the upcoming fall update even better::PART V2 votes 0 comments