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Spring to Life > The New Farm Animals are not diverse enough1 vote 0 comments
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User Interface, Input Methods and Menu Options > Dynamic HUD2 votes 0 comments
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Spring to Life > The New Friendly Ghast Is Too Big1 vote 1 comment
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Parity > Cloud Save for Cross-Platform World Sync20 votes 1 comment
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Structures > Emerald Aquatic Caves2 votes 0 comments
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Spring to Life > Different face expressions for the dogs1 vote 0 comments
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Mobs, Animals, and non-Humanoids > Reduce higher resolution textures on the Happy Ghast.12 votes 2 comments
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Vibrant Visuals > Colored Shading for Vibrant Visuals15 votes 1 comment
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Mobs, Animals, and non-Humanoids > Using Leads on Ghasts!5 votes 2 comments
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Mobs, Animals, and non-Humanoids > Capybaras and Animal Pacification1 vote 0 comments
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Graphics > Opción para des activar tender dragón1 vote 0 comments
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Structures > The Fisherman's Shack3 votes 0 comments
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Graphics > (Java Edition) Allow transparent textures with solid blocks3 votes 1 comment
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Blocks, Tools, and Items > Vine-Infused Ladders and Flowered Vines Ladders2 votes 0 comments
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Mobs, Animals, and non-Humanoids > Squirrels, Hedgehogs and Birds in The Pine Forest2 votes 0 comments
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Biomes and Dimensions > The Pine Forest Biome3 votes 1 comment
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Chase the Skies > Summoning your Ghast!7 votes 0 comments
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Chase the Skies > Give the Happy Ghast a new name71 votes 10 comments
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Chase the Skies > The Happy Ghast's should have longer tentacles, like the Fiery Ghasts12 votes 1 comment
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Spring to Life > Different facial expressions for the "Happy Ghast"3 votes 0 comments
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Spring to Life > The Happy Ghast Harness Needs A Retexture4 votes 1 comment
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Spring to Life > Lavalogged Dried Ghasts make normal Ghasts7 votes 2 comments
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Gameplay > Construction above the happy ghast4 votes 0 comments
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Structures > ogres,goblins and orcs6 votes 0 comments
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Spring to Life > Dried Ghast should be wearable as a hat3 votes 2 comments
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Mobs, Animals, and non-Humanoids > Ghast Jockeys2 votes 0 comments
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Biomes and Dimensions > Sky Islands for 1.21.56 votes 1 comment