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If you want to propose a change to an existing structure (like villages), or add something brand new in a current dimension or biome, this is the place.


Caves Update



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  • Official comment
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    I'm just gonna add that there are a lot of ideas in here that have spun off new threads of their own that could use some love and by love I mean your ideas and votes. :)

    Also, please don't just put "yes" or "I agree" or just "more ores" (unless you're specifically naming ores you want to see). These posts aren't considered constructive suggestions or additions, and don't count - your vote counts a LOT more. and we really want to keep the discussion focused on those.

    If you want to see "more" of something, be specific! Upvote comments that have the ideas you agree with.

    Thank you!

  • 1843
    DYproductions commented
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    I agree


    Maybe with more gems?

    They’d be similar to Emeralds (Building Block, rare to find the ore, etc.)

  • 2603
    César Vélez commented
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    It Also needs: a better cave generating system, new gems to trade, unique mobs for caves, more minerals and craftings.


  • 1466
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    Maybe are good an idea for add a unique mob, then will appear on caves.. There is the "Ghost Miner". I dont know, its a simple Idea :D

  • 1773
    TexxElbe commented
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    Hello !

    I had the same idea but something that could be interesting is to add or to modify the mineshaft so that we can find there miner who will sell stuff, ores or enchantment. It could be interesting to add new ores ( copper, titanium, ruby... ) and the most important is to add new mobs ( bears, corrupted miners, golems...)

    I hope that mines will be upgrade after the biomes :D

    ( Sorry for my bad english but I'm french )

  • 1020
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    If copper were added, would it be better than stone but not as good as iron?

    Because that would make sense.

  • 674
    Elektrika - commented
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    I like ghost miner idea

  • 440
    easypeasy0901 commented
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    I think its a great idea and also add crystals gems and nether caves new mobs
    Also add new ores for weapons and armor

  • 570
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    - underground & caves overhaul (ruins, traps, dungeons, hundreds of new cave architecture and maybe some sort of biome system, unique locations, unique monsters, & hopefully unique loot that doesnt just make mining meaningless ie. add diamonds to chest)

  • 195
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    This would work great with the new slabs and stairs in 1.14

  • 243
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    I agree that there should be special mobs in caves

    Maybe new ores or building block?

  • 245
    Blast Burner commented
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    They should make caves more bigger and the tunnels too

  • 731
    Allan Porter commented
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    I really like the idea of a caves update. Caves can have their own new biomes such as the following:

    Underground ocean: As the name implies this would be a single but truly vast cavern with gravel and so on going up to y15, water going up to y30 and the ceilings of these vast caverns going up to y55. Just like any other large biomes these vast singular caverns would span many hundreds, sometimes over 1000 blocks in each direction. In these underground oceans you will find new mobs such as electric eels (hostile) and white dolphin (passive), lots of luminescent creatures and perhaps most importantly a new item, cave slime that coats the walls and ceiling (like vines, but slimey and without any thickness so it can be placed between two touching blocks). One cave slime once harvested will drop one cave slime. This can then be placed on the face of any block which makes that face of that block act the same way as a regular slime block, however unlike a slime block you can select which face of the block has that behaviour by placing, or not placing cave slimes onto each individual face. Like vines, caves slimes will grow naturally and so can be harvested, but this will only happen when placed on a vertical face within this new underground ocean biome.

    Other commentors have mentioned many other ideas for different caves, such as ice caves with ice creepers and caves with stalagmites and stalactites and so on.  

  • 268
    anders see commented
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    and add more dungeons and super rare loot!!!

  • 114
    hari om commented
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    i admit with Allan poter`s idea

  • 384
    FellowSphere2 commented
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    What about cave villagers and cave villages

  • 255
    TravelByTrain commented
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    A definent necessity for an addition, mesa caves with color full clay, ice caves with crystals, and jungle caves with underground trees would be nice!

  • 92
    bcross408 commented
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    I don't know about this idea. For me, caves are a place I don't frequent and when I do it's merely to collect ore, not to gaze at my surroundings. Also, I feel as if cave decorations will get in the way of what's most important: the ore. If I have to break stalagmites, for example, to reach iron ore, I do not want to have to take that extra step and have all of these new decorations invading my limited inventory. 

  • 201
    EpicBboy123 commented
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    I like this idea and the underground villages in that comment by FellowSphere2 could be like non abandoned mine shafts.

  • 208
    andrewqazxsw commented
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    An idea I had related to this was using the andesite diorite and granite  as different biomes. So instead of small pockets of andesite there could just be a whole cave systems made of andesite and the others. The cave systems could look different depending on what type of stone they are. You could also make new stone like limestone and basalt.

  • 222
    LeadedInk132 commented
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    Another good idea is Abandoned Cave Dweller homes. They could have various ores and pickaxes and maybe swords and bows it. It could make cave mining more of a priority and it'd  be easier to find stuff like diamonds and rarely maybe emeralds.

  • 236
    NerdyJos commented
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    Maybe if you go too far down, there could be new cave-only biomes, that are irrevilent to what biomes are on the surface.

    Also in ice caves there could be ice zombies, and there could be more molten biomes, where there could be more lava and magma blocks, and lava zombies.

  • 186
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    I agree, maybe with new Ores, like Copper, Tin, Silver etc.

  • 102
    Onlyitchylamp commented
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    The nether and caves need a lot more content

  • 206
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    I would really like to see new blocks added to the caves such as new ores (something like copper, aluminum, titanium, ruby, sapphire, etc.), stalagmites and stalactites, and more abandoned structures (similar to the mine shaft and stronghold)

  • 156
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    I think a lot of new oress should be included like,amethyst,ruby,sapphire,and radio active ores, and new metal ores like copper silver aluminum lead and dirt should contain goldnuggets 


  • 132
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    Caves get boring and repetitive, I think cave biomes would be great.

  • 178
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    a load of new mobs and intense danger would be great! (more complex underground structures would be nice too)

  • 74
    Noracut commented
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    more minerals  more to explore , new cave generating system, new underground biomes

  • 46
    El rinux commented
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    Seria genial agregar mas minerales y aldeas subterráneas igual que un nuevo mob en las minas (sugiero el minero fantasma) espero que le sea útil mi idea :D