Minecraft has a lot of blocks, but what if they had more? Why do we need them? Please don't just add lists of things - these will be marked as spam and removed! Also, no furniture, guns, or vertical/"sideways"/"upright"/"standing" slabs (yes, we see you).

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Backpacks

under review

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  • 967
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    Shulker boxes, in my opinion, already fulfill the need for more inventory space perfectly well. No support from me, sorry :(

  • 903
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    @macchupicchu96 Yes but the shulker box is basically just a cooler chest.. that has nothing to do with backpacks. I think backpacks are a neat idea. To be able to hold more inventory space while traveling would be cool in my opinion.

  • 1100
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    Shulker boxes are amazing inventory space additions for late game, but you have to beat the ender dragon and find and fight end cities before you have access to them.

    Backpacks would be an early game item, and therefore would be limited.  Otherwise shulker boxes would essentially be replaced for every use that doesn’t involve automatically loading and unloading items.

    I suspect the OP is thinking of backpacks in the way a lot of mods do, where it’s an item in your inventory that you access and can then move items back and forth like you had accessed a chest.  But this method is usually over powered in mods, with the player able to carry as many as they can craft, and even with the ability to put bags inside of bags for infinite storage.  If Mojang were to do something similar it would need to be limited.  Definitely not allowing backpacks to be placed inside backpacks, and probably limiting the number you can carry to one or two.

    Some backpack mods have the ability to upgrade a basic backpack with items such as iron, gold, and diamond to increase storage, and I think this is reasonable, especially if you are only allowed one.

  • 158
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    I like the idea, but I have a few disagreements... SHULKER BOXES!!!! XD

  • 193
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    Please no... backpacks will largely defeat the purpose of shulker boxes. Just carry along a silk touch pickaxe, ender chest, and fill that chest with shulker boxes. You will basically have 972 more slots at a cost of 2 existing slots.

  • 360
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    Eight pieces of leather in a circle with one chest in the middle.

  • 577
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    Not particularly fan of the idea, but if it were to be implemented in a balanced way, I'd suggest something like:

    • It is a chest slot item, you have to equip it to use it (so you give up chest armor to get extra storage). If you unequip, all items in it are removed to main inventory if you have space, or dropped if you don't.
    • Allows 9 extra inventory slots that expand the regular inventory.
    • Crafted with 6 pieces of leather and 2 pieces of string, arranged like a bag. 

    This makes it easy to craft (but you need to defeat spiders or explore for string). It is very different from shulker boxes, works directly as a inventory expansion, not like a storage. It comes with a trade off. It would work well for long mining/resource gathering sessions in safe areas, or holding on to resources for large building/crafting projects, again, in safe areas.

     

  • 447
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    Backpacks are really crucial for early-game players. Shulker Boxes? You guys think their easy to obtain in survival? No they aren't, you have to go to the End for those, you have to beat the Ender Dragon to open up the portal to the outer islands and then find the End City. Shulkers spawn there and most of the time there are not enough shulkers to kill that will drop enough shells for a shulker box! A backpack could be crafted from a different kind of leather and a chest, but have 2/3 the storage the small chest offers. The backpack should not be required to be placed in order to open it, simply right-clicking while holding the backpack (or setting a default key to it) should open the backpack.

    The backpack should also have different varietes such as; Backpacks with crafting grids. These could be crafted by putting a crafting table on a backpack on a crafting table (you know what I mean).

    There should also be a backpack that has 2/3 the size of the large chest. This could be crafted with 2 small backpacks. (or maybe something else)

    Backpacks have really a lot of potential even though they're not a feature yet, but it would help a lot in adventuring.

    Also a player should have a special equipment slot for backpacks (a separate slot for backpacks and elytras would be awesome) so they could only have one backpack that can be opened with a hotkey at a time.

  • 108
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    I like your feedback. this can make minecraft is more like real life. good feedback!!!

  • 135
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    I'd rather make backpack's storage a 1/3 of shulker box or a chest. Means you can only have 9 slot

  • 85
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    @Minecraft You know what is also useful for mining sessions or holding onto items for large builds, chest carts. But I forgot you took away furnace carts, for some reason. And now players are looking for alternate ways to transport items in infinite worlds. Let us mine like miners and build like crafters!

    Give players a real, workable, overworld transportation solution and they will use it!

  • 52
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    What if the crafting recipe was 8 leather and a shulker box? Wouldn’t that solve all the problems? I don’t feel like the backpack should be an easy item because we already have chests and a pretty large inventory. But I do feel like you should be able to obtain it.

  • 146
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    No, Jojoluvsanimals, the solution would not be to add a shulker box to the crafting recipe.  The entire point of the backpack is to have a limited early game inventory expansion option.  Adding a shulker box to the recipe would make it utterly worthless, as then we would have shulker boxes.

  • 38
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    But that makes shulker boxes practically useless. Sure it's great for early game but then there would be less use for the shulkef boxes. Besides it would feel like a.modded game rather than plain old vanilla Minecraft.

  • 187
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    Backpacks would never replace shulker boxes for mass storage.  Anyone who thinks so is imagining modded backpacks/satchels/bags which tend to have either a very large base size or an upgradeable size that ends up being very large.  They are also overpowered because you can carry as many as you like and they can be placed inside others of the same kind, essentially giving infinite storage.  I know Mojang wouldn't give us backpacks like that because they chose shulker boxes as an amazing late game storage solution.  They are very powerful, but also limited because they are hard to get and can't be placed inside other shulker boxes.

     

    The biggest reason to add them would be because the inventory size has not expanded in years despite the number of blocks that have been added.  Given the new rearrangement of the way blocks are labeled in the code, we're due for an avalanche of even more.  Carrying around a bunch of shulker boxes works for late game, but it is extremely frustrating before then, and it can still feel like you're juggling too many blocks with shulker boxes as a storage tool.  In some ways, shulker boxes make this even worse.  You have more blocks available overall, but you take up inventory slots by carrying around shulker boxes.

    One way that the backpack could work is a craftable item that is used and permanently expands your inventory space.  It can only be used once, however.  This prevents it from being a replacement for shulker boxes in any way because it does something completely different.

    Another way that would prevent them from replacing shulker boxes would be to have backpack item that is storage but would only allow one in your inventory at once.  That way you can't just use them instead of shulker boxes for mass transportation of items.  They would, instead, be very useful in conjunction with shulker boxes because you could put your shulker boxes in your backpack for semi-convenient access while keeping them from cluttering your inventory.  With the one in your inventory limitation, I would personally go with a small one (max 9 spaces?) craftable from mostly leather.  You would then upgrade it with rarer and rarer resources until it maybe had the room of a full chest, or maybe a bit more.

  • 63
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    We already have shulker boxes, but if it had to be added this is how it should go: A chest in the middle, 5 leather arranged like a mine cart, and 2 string in the top corners. You would need to sacrifice the item in the chest plate slot, and would only give you around 10 slots.

  • 26
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    If backpacks were ever going to be implemented they would have done it in 1.11 instead of the shulker box.

    NO SUPPORT

  • 18
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    Yeah, I'm thinking that these backpacks would be like the ones on modded. But what type of backpacks were you guys thinking? Something "original" or "new"? The ones you guys were thinking were probably similar in one way or another. Backpacks defeat the purpose of shulker boxes, PERIOD! Though I agree that it is useful, it would still be a little too OP. Having a finite yet expanded storage? What's the point of shulker boxes then? Those also expand the player's inventory and has a limited storage. Sure they are hard to get but that's makes them all the more worthwhile.
    Having a quick and easy way to expand storage would also kill the fun of grinding our way to get sulker boxes or extra storage. Personally backpacks are a great idea. But we can't deny that it just doesn't feel like it's Minecraft anymore. It just feels modded ( which isn't particularly bad; it just feels out of place)

  • 52
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    I totally agree. You can wear it replacing a chest plate and it will expand your inventory by one chest. There will be a new tab in the inventory section with the backpack icon. When you click on it, you will be accessing you pr items in the backpack. They will provide little protection. You can also place them on the ground, opening them like chests.

  • 19
    Registered User commented
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    The crafting recipe could be a shoulder box with leather around it. And it could be something that you open while it’s in your inventory 

  • 19
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    I think that is why they introduce the shoulker box

  • 18
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    there is already shulker boxes and they are hard to get , if u add back packs that can be crafted with like leather or something , it will ruin the use of shulker boxes and make them useless since they are hard to get ( u need to go to the end city and kill some shulkers to craft it )

  • 31
    Registered User commented
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    Shulker boxes are like an end-game backpack. Not easy to get

  • 14
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    You know, the whole reason the shulker box was limited to endgame is because having such a tool is very, very powerful, and early-game players shouldn't have it.

  • 26
    Registered User commented
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    if you are going to have backpacks it should only have about 5 slots so that it doesn't replace enderchests and shulker boxes and can be available in the early game

  • 60
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    I keep coming back to the fact that the inventory hasn't expanded once (other than the single off-hand slot) since the game began, despite the staggering number of items that have been added.  I think a backpack would be most useful as a one-time use item that expands the base inventory by some reasonable amount.  After all, shulker boxes are only so useful when you can't fit your entire block palette for your build in your inventory at once.

    That way it serves its own purpose and isn't just an early-game and lesser version of a shulker box.

  • 34
    Registered User commented
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    yes please

     

  • 21
    Registered User commented
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    How about to make it better I can brake over time so sulker boxes aren’t out of the picture

  • 22
    Registered User commented
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    Only if it only has 5 inventory spaces

  • 63
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    Like others have said, it could work really well if it had limited storage, like a third of a chest. They could limit it further by making it function like elytra where it takes the spot of the chestplate, allowing for only one useable backpack at once, while also reducing protection and making it impossible to use elytra, and make it impossible for the items to be stored inside the backpack while it's in your inventory.