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Minecraft has a lot of blocks, but what if they had more? Why do we need them? Please don't just add lists of things! Also, no furniture, guns, or vertical/"sideways" slabs.

3137

Backpacks

under review

434 Comments

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  • 23
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    Shulker boxes are amazing inventory space additions for late game, but you have to beat the ender dragon and find and fight end cities before you have access to them.

    Backpacks would be an early game item, and therefore would be limited.  Otherwise shulker boxes would essentially be replaced for every use that doesn’t involve automatically loading and unloading items.

    I suspect the OP is thinking of backpacks in the way a lot of mods do, where it’s an item in your inventory that you access and can then move items back and forth like you had accessed a chest.  But this method is usually over powered in mods, with the player able to carry as many as they can craft, and even with the ability to put bags inside of bags for infinite storage.  If Mojang were to do something similar it would need to be limited.  Definitely not allowing backpacks to be placed inside backpacks, and probably limiting the number you can carry to one or two.

    Some backpack mods have the ability to upgrade a basic backpack with items such as iron, gold, and diamond to increase storage, and I think this is reasonable, especially if you are only allowed one.

  • 18
    lAmNumbr7 commented
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    @macchupicchu96 Yes but the shulker box is basically just a cooler chest.. that has nothing to do with backpacks. I think backpacks are a neat idea. To be able to hold more inventory space while traveling would be cool in my opinion.

  • 11
    Dogez4Dayz commented
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    Eight pieces of leather in a circle with one chest in the middle.

  • 11
    SpecialisToL commented
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    Not particularly fan of the idea, but if it were to be implemented in a balanced way, I'd suggest something like:

    • It is a chest slot item, you have to equip it to use it (so you give up chest armor to get extra storage). If you unequip, all items in it are removed to main inventory if you have space, or dropped if you don't.
    • Allows 9 extra inventory slots that expand the regular inventory.
    • Crafted with 6 pieces of leather and 2 pieces of string, arranged like a bag. 

    This makes it easy to craft (but you need to defeat spiders or explore for string). It is very different from shulker boxes, works directly as a inventory expansion, not like a storage. It comes with a trade off. It would work well for long mining/resource gathering sessions in safe areas, or holding on to resources for large building/crafting projects, again, in safe areas.

     

  • 11
    HiIAmGOLDEN commented
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    Backpacks are really crucial for early-game players. Shulker Boxes? You guys think their easy to obtain in survival? No they aren't, you have to go to the End for those, you have to beat the Ender Dragon to open up the portal to the outer islands and then find the End City. Shulkers spawn there and most of the time there are not enough shulkers to kill that will drop enough shells for a shulker box! A backpack could be crafted from a different kind of leather and a chest, but have 2/3 the storage the small chest offers. The backpack should not be required to be placed in order to open it, simply right-clicking while holding the backpack (or setting a default key to it) should open the backpack.

    The backpack should also have different varietes such as; Backpacks with crafting grids. These could be crafted by putting a crafting table on a backpack on a crafting table (you know what I mean).

    There should also be a backpack that has 2/3 the size of the large chest. This could be crafted with 2 small backpacks. (or maybe something else)

    Backpacks have really a lot of potential even though they're not a feature yet, but it would help a lot in adventuring.

    Also a player should have a special equipment slot for backpacks (a separate slot for backpacks and elytras would be awesome) so they could only have one backpack that can be opened with a hotkey at a time.

  • 9
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    Shulker boxes, in my opinion, already fulfill the need for more inventory space perfectly well. No support from me, sorry :(

  • 7
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    Backpacks would never replace shulker boxes for mass storage.  Anyone who thinks so is imagining modded backpacks/satchels/bags which tend to have either a very large base size or an upgradeable size that ends up being very large.  They are also overpowered because you can carry as many as you like and they can be placed inside others of the same kind, essentially giving infinite storage.  I know Mojang wouldn't give us backpacks like that because they chose shulker boxes as an amazing late game storage solution.  They are very powerful, but also limited because they are hard to get and can't be placed inside other shulker boxes.

     

    The biggest reason to add them would be because the inventory size has not expanded in years despite the number of blocks that have been added.  Given the new rearrangement of the way blocks are labeled in the code, we're due for an avalanche of even more.  Carrying around a bunch of shulker boxes works for late game, but it is extremely frustrating before then, and it can still feel like you're juggling too many blocks with shulker boxes as a storage tool.  In some ways, shulker boxes make this even worse.  You have more blocks available overall, but you take up inventory slots by carrying around shulker boxes.

    One way that the backpack could work is a craftable item that is used and permanently expands your inventory space.  It can only be used once, however.  This prevents it from being a replacement for shulker boxes in any way because it does something completely different.

    Another way that would prevent them from replacing shulker boxes would be to have backpack item that is storage but would only allow one in your inventory at once.  That way you can't just use them instead of shulker boxes for mass transportation of items.  They would, instead, be very useful in conjunction with shulker boxes because you could put your shulker boxes in your backpack for semi-convenient access while keeping them from cluttering your inventory.  With the one in your inventory limitation, I would personally go with a small one (max 9 spaces?) craftable from mostly leather.  You would then upgrade it with rarer and rarer resources until it maybe had the room of a full chest, or maybe a bit more.

  • 5
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    No, Jojoluvsanimals, the solution would not be to add a shulker box to the crafting recipe.  The entire point of the backpack is to have a limited early game inventory expansion option.  Adding a shulker box to the recipe would make it utterly worthless, as then we would have shulker boxes.

  • 4
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    I'd rather make backpack's storage a 1/3 of shulker box or a chest. Means you can only have 9 slot

  • 4
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    We already have shulker boxes, but if it had to be added this is how it should go: A chest in the middle, 5 leather arranged like a mine cart, and 2 string in the top corners. You would need to sacrifice the item in the chest plate slot, and would only give you around 10 slots.

  • 4
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    A backpack with 9 slots, as shulker boxes are full inventorys, making the backpack smaller would make sense, plus backpacks generally make sense and it would be nice to have them.

  • 3
    CrazyChick475 commented
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    I like the idea, but I have a few disagreements... SHULKER BOXES!!!! XD

  • 3
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    Please no... backpacks will largely defeat the purpose of shulker boxes. Just carry along a silk touch pickaxe, ender chest, and fill that chest with shulker boxes. You will basically have 972 more slots at a cost of 2 existing slots.

  • 3
    A Gallipot commented
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    if you are going to have backpacks it should only have about 5 slots so that it doesn't replace enderchests and shulker boxes and can be available in the early game

  • 3
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    I keep coming back to the fact that the inventory hasn't expanded once (other than the single off-hand slot) since the game began, despite the staggering number of items that have been added.  I think a backpack would be most useful as a one-time use item that expands the base inventory by some reasonable amount.  After all, shulker boxes are only so useful when you can't fit your entire block palette for your build in your inventory at once.

    That way it serves its own purpose and isn't just an early-game and lesser version of a shulker box.

  • 3
    Joshua Davies commented
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    I think that you should only be able to buy backpacks from wandering traders, and you should only get six more inventory space.

  • 3
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    We need backpacks for more storage on hand in stead of using shulker box’s that fill up our inventory backpacks won’t just be for storage they can also be cool collectable items with amazing prints and designs!!

  • 2
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    I totally agree. You can wear it replacing a chest plate and it will expand your inventory by one chest. There will be a new tab in the inventory section with the backpack icon. When you click on it, you will be accessing you pr items in the backpack. They will provide little protection. You can also place them on the ground, opening them like chests.

  • 2
    Jonah Miller commented
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    Like others have said, it could work really well if it had limited storage, like a third of a chest. They could limit it further by making it function like elytra where it takes the spot of the chestplate, allowing for only one useable backpack at once, while also reducing protection and making it impossible to use elytra, and make it impossible for the items to be stored inside the backpack while it's in your inventory.

  • 2
    DrekDeDark commented
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    I suggest adding a turtle backpack. It would be made of one lime shulker box and 8 pieces of turtle shell. The backpack would be worn in the armor slot (or back slot if they ever add it). After putting it on, a tab would appear in the inventory that would change the top panel from the armor view to the contents of the backpack, equal to the player's team. The player can only wear one backpack at a time and cannot put the backpack in the backpack. Opening the backpack requires putting it on. In addition, a turtle's backpack would give total defense against back attacks (turtle's shell).

  • 2
    Matthew Ellis commented
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    A great idea, something that could be used as an early (and possibly easier to obtain) alternative to Shulker boxes allowing players to carry twice their inventory size, working just like Shulker boxes keeping all items inside when dropped, and so as to avoid stacking preventing players from placing other backpacks and Shulker boxes inside them . They could work similar to chests placed onto donkeys and mules in which players can equip them on their backs. (Which on a side note could also introduce a new slot the ‘back slot’ which would allow players to equip elytra and backpacks while still being able to wear a full suit of armor). Crafting it would require leather, a chest, and possibly string or something (maybe even adding leather straps crafted from leather) to attach it to the players back.

  • 2
    Azdecker commented
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    YES FINALLY A WAY TO GET BIGGER INVENTORY

  • 2
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    OMG THIS IS SUCH A GOOD IDEA.Yeah skulker boxes are cool but you might not be able ti mine them or get them in survival.Plus backpacks would be a lot better use of storage carrying.check out my animalupdate idea!!

  • 2
    Annoyed107 commented
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    Backpacks are a good Idea but they should only have as many item slots as a hopper so there is still a point to shulker boxes

  • 2
    Ageisch commented
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    Backpacks are way too necessary since the inventory gets filled to fast.

    Backpack should be in the chest armor slot, so you trade protection for more inventory space.

    Furthermore, if you drop the backpack, all the items inside would drop as well, because otherwise you could just fill backpacks and put them into your inventory, like shulker boxes.

  • 2
    Kido Ghost commented
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    Even though there are shulker boxes, they can be fairly difficult to obtain. A backpack would be an easier item to obtain. It could probably be made using leather, which isn’t too hard to get. And this would also classify as a wearable item, so it would be very different from a shulker box.

  • 2
    TheBananaDucc commented
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    Backpacks could be like smaller shulker boxes, you can make them from leather and iron or some other early material

  • 2
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    It should work like a shulker box in the way that it keeps all its contents when its not being worn, but when it is worn it increases the inventory size.

  • 2
    dantdmthe3rd commented
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    I would like a backpack that you could just click in your inventory instead of having to place it down then break it to put it in your inventory

  • 2
    MASTER G 1994 commented
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    Crafted with a barrel/ chest in the middle slot, 5 pieces of leather (one in each free slot beside and the three slots below the chest/barrel) and two pieces of string in the top corners, looking like the recipe to make a chest plate. 

     

    This would be worn in the chest piece armor slot at the cost of half the armor points less than a leather Chest plate would give. This would give the player one extra full line of storage on the bottom/top of their inventory for early game use, as well as help professional/hardcore builders maintain their inventory when making massive, detailed builds. Or even everyday gamers out on an adventure, trying to discover new lands or tunnel deeper into mines. Nothing is more annoying than having to turn back in the middle of an adventure because of a full inventory, or worse, having to decide whether one or more items should be sacrificed to despawn. 

    The slots given by the "Backpack" would only be available when worn, letting Players decide for themselves what is more important, Extra Storage, Full Armor, or the ability of Flight.

     

    As a possibility, i'd also like to offer an upgraded pack, by surrounding the "Backpack" item with 8 additional Leather, an additional 8 slots will appear on the sides of the 4 rows of inventory space, or simply give another row on the top/bottom.

     

    Side note: This item does not effect the players hotbar in any way, it simply provides more storage only when worn, so crafting multiple would have no effect other than having spares. I would also like the option to customize the color using the same principle to die leather armor.