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PlumBrake751607

Activity overview

Latest activity by PlumBrake751607
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    PlumBrake751607 created a post,

    Why we REALLY need an End Update!

    The End is lazy and boring. It really feels like "the end" of the game, there's nothing much to do there, and many players quit after reaching The End. Instead, it should feel like "a new beginning...

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    PlumBrake751607 commented,

    I agree! It'll look more natural in the negative Y-levels, blending with other deepslate blocks. Deepslate is such a nice building block, it'll be a shame if it's not renewable. Renewability is esp...

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    PlumBrake751607 commented,

    We could use a new hostile underwater mob, giving more uses for an Axolotl army! Currently, there's only Drowned and more Drowned, it gets boring fighting only one water mob. How about a hostile fa...

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    PlumBrake751607 commented,

    @Ziad El-Moursy Sorry, but I can't agree. Criticism is important for Minecraft to grow. I will praise and support them if things go well. As I've said, I'll even support them via microtransactions ...

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    PlumBrake751607 commented,

    I agree! Bedrock version raids are too easy, even in hard mode. I wish I can stack Bad Omen effects to increase the difficulty further! I'd also like bells being able to highlight pillagers like i...

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    PlumBrake751607 commented,

    I agree with this! I don't want the Warden to be just another random tough mob that veteran players kill easily, completely ignoring its blind mechanics. I want something to fear as a player, even ...

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    PlumBrake751607 commented,

    @Ziad El-Moursy Hmm. I can't agree with that. Combat update took 2 years, and it wasn't too big of an update. That was when a lot of players, including me, left. Considering modders do so much bett...

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    PlumBrake751607 created a post,

    (Parity) Allow Iron Ingots to heal Iron Golems, and cracks if low HP

    In Java you can see how damaged an Iron Golem is from the cracks. That, and you can heal it using Iron Ingots. Please add that functionality to Bedrock!

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    PlumBrake751607 created a post,

    Add deep underwater abyss and caves below y=0

    Now that the y-levels go deeper, it's a wonderful idea to add oceans that go really deep, like the Mariana Trench in real life! Filled with new hostile mobs and strange life. Perhaps make Ocean Mon...

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    PlumBrake751607 commented,

    Underground structures need more variety, I've only ever found mineshafts and more mineshafts in these caves. How about large dead underground cities deep in the world, filled with loot and challen...