Avatar

WeightedDig6048

Activity overview

Latest activity by WeightedDig6048
  • Avatar

    WeightedDig6048 commented,

    It's kinda funky that two of the hanging sign variants use a 3d model for the chains, and one uses a flat 2d texture. I think either all hanging signs should use 3d chains, or all hanging signs sho...

  • Avatar

    WeightedDig6048 created a post,

    I like that Powder Snow can only be obtained by hanging around in Snow biomes, which helps incentivize players to build bases in other areas of the world. However, from my experience, even two full...

  • Avatar

    WeightedDig6048 commented,

    I think Blue Axolotls are supposed to be treated like Shiny Pokemon: they're incredibly rare to the point where you shouldn't look for them, but happening to find one is a real treat. Also, 1/1200 ...

  • Avatar

    WeightedDig6048 created a post,

    Tipped arrows are a pretty situational item (especially in single player worlds), and the short duration that they last makes using any non-instant effect hard to justify. I propose that players ca...

  • Avatar

    WeightedDig6048 created a post,

    I think a good way to make Glow Squids more unique than just normal Squids is by giving them random sizes. Some Glow Squids may be smaller than normal, and others larger than normal. Perhaps an unu...

  • Avatar

    WeightedDig6048 commented,

    TymJuniver If you've been developing something for a future update (such as a map you want to release alongside 1.17), it can be painful to lose all access to the world.

  • Avatar

    WeightedDig6048 commented,

    I think the ingots in Mineshaft chests is what makes the loot worthwile. Otherwise, it's just like finding some ores on the wall in need of smelting.

  • Avatar

    WeightedDig6048 commented,

    You can modify the noise settings file with a datapack, which can let you disable the new cave options whilst retaining the old ones in 1.17 (on Java Edition).

  • Avatar

    WeightedDig6048 created a post,

    A few snapshots ago, clouds were raised to a much higher y-level, which fits the new mountain generation planned for 1.17. However, this was changed back in the most recent snapshot, and I believe ...

  • Avatar

    WeightedDig6048 commented,

    I agree with this post: rarer, larger veins are much more exciting than a constant supply of smaller veins. Most ores generate in constant supplies, so having an ore that actually surprises you wou...