Gundabadguy
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Perhaps you could put two maps on a shield to account for the rectangular shape.
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I think that each one should bring something really useful. Meteorite: Lots of iron ore and perhaps a new ore Earthquakes: Make a new ravine for exploration Tsunami: Can bring out lots of treasure...
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Maybe have lumps of coal since killing a Wither Skeleton gives you coal so it looks like a Wither Skeleton died.
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This could be useful for clearing areas without getting rid of the ores in it so you can use a fortune pickaxe or protect the ores from falling in lava.
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The secret levels (had to be cut for space): Level 5 (secret): Deep Dark This is a full level set in the Deep Dark. The mobs: Usual, Skulkers, Level 6 (secret): End Village This level is about a...
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I had an idea where the first level for the End DLC can have the new Cave types in it and have the stronghold at the very end.
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Also, you should take 80% less fall damage like falling on hay bales.
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Should it be a sequel or a dlc? Personally, I think it should be a dlc since I don’t want to have to buy another game.
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I think the rate that iron golems spawn at should improve. Otherwise, great idea!
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I think the iron golem should do that.