BuilderJay7673
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Giant Urchins are mobs native to coral reefs and Ocean Monuments, and may be found resting on top of or clinging to the side of coral, sand, and prismarine blocks. They possess an venomous cloud at...
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With Termites promised at some point in the future, I thought of a potion idea that would complement them nicely. This potion, to emulate their destructive feeding habits (however they end up being...
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This potion would basically have three functions: 1. It allows the player to climb on any logs or leaves without the assistance of vines. 2. Players that do climb vines ascend twice as fast. 3. Pla...
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Sagebrush Steppes would be a new type of desert. These deserts are flat, and would consist of a new block called Arid Soil and small stretches of coarse dirt. Covering the surface of this biome wou...
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Just a nice, soothing sizzling noise that makes cooking on an open flame more immersive.
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I propose a modest, balanced way to bring new Shulkers into the world. First, you craft what I'm choosing to call a Precursor Block. There's a lot of ways we could craft this, but I'm thinking the ...
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Dispensers already make good randomizers, but this allows you to have it work as a display. This is an improvement over just dropping the item in that it's more visible, looks nicer, and doesn't de...
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With the enchantment, you now can safely sprint through Soul Fire in addition to its current effect. It does not negate fire damage, it merely prevents Soul Fire (and just Soul Fire) from igniting ...
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Basically, if you kill a Wandering Trader or their llamas, they avoid spawning by that player for a number of in-game days. I'm thinking a fixed number might work, being at least fifteen in-game da...
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The Illagers have a monopoly on Totems of Undying, and I'm completely, utterly fine with that. It's their thing. I like that, and I want to keep it that way. What I'm proposing is that Clerics can ...