leondsl
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I am against this. I rather have a smooth running game than having high numbers.
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This is a very valuable idea. Especially, for cows/pigs/sheep "mov" the grass, they should start experiencing hunger and die from it if they can not find and consume one grass per day. This would a...
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I agree. Having lots of these flying around made the game lag since they were implemented now. Time to change them to the better.
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regarding your questions, Some Animal, here my ideas: - Either the pictures would always depict the same thing, in example, for desert, always the same desert picture. Or Mojang could hold a compet...
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The drop should also be whatever they stole from you, and they should run away from you with a laughter when they succeeded in stealing something xD I like it, reminds me of Dungeon Keeper, hahaha
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There is a reason why you have to be naked when sneaking up on someone. You want to kill him? You have to risk he finds you with your trousers down. Also, you can equip weapons/armor very fast when...
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Shulker boxes are already there in endgame. Mid game Silk Touch pick and Enderchest are sufficient. Early game Nether portal and horse let you bring your stuff home fast enough. There is a backpack...
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Make a 2- block high pitfall in your house that leads to a tunnel that leads them outwards. This way, they will leave your house with time. When they are gone, you can remove the pitfall and tunnel...
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I made a suggestion that would encourage players to use leather armors in early game (except of course they are lucky or very good), it seems to be related to your request, maybe you want to take a...
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To edit: "... dying NAMED animals ..." - I agree, have my vote