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mitchel3535

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Latest activity by mitchel3535
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    mitchel3535 commented,

    ZillionBeret512 I agree I like your idea and it could include shape and size.

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    mitchel3535 created a post,

    Astral Demension (part 2: Mobs)

    The Astral demension is a space like, post enderdragon demension (please see part 1 before reading this). Of course the astral demension needs mobs, here’s a few I think it needs. Spectral skeleton...

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    mitchel3535 created a post,

    Astral dimension (part 1: blocks and terrain)

    The Astal demension is a post enderdragon dimension, it has low gravity and you can float in the air. The terrain would be made out of iron dust (recipe: 9 iron nuggets), gold dust (recipe: 9 gold ...

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    mitchel3535 created a post,

    Tiered villages

    I know I’m late for 1.14, but the one thing I would like to see are tiers in villages. Tier 1 would be like how the villages are in 1.14. Tier 2 would have bigger house, like 3-4 4x4 rooms. Tier 3 ...

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    mitchel3535 commented,

    TheLudGamr my devices can barely the nether and I am not good at commands.

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    mitchel3535 created a post,

    Water preussure

    If you do not know the main reason we don't got underwater houses is because of water pressure. In Minecraft it could simply speed up the bubbles popping, also it could give you bends (poison + nau...

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    mitchel3535 commented,

    I think glowing, instead of being like the x-ray thing in java, should light up area.  

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    mitchel3535 created a post,

    Name Identifier

    To make adventure maps you have to trust your players. If a Name Identifier was added you could name a block or item put it into the Identifier and it will send a source to open a door or activate ...

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    mitchel3535 commented,

    In bedrock I find strange lakes that are almost underground. Those lakes should be far underground instead of 1 block under the surface.