
mardymia
Activity overview
Latest activity by mardymia-
mardymia commented,
And maybe @m to select every mob but not armor stands, items, arrows, etc. You would also have to name every single entity. Or @g would only select passive mobs and @n could select neutral mobs.
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mardymia commented,
This would be helpful especially since music.game, music.game.creative, and music.game.nether are all random. They could add music.sweden or music.blind_spots and more as separate music options. Th...
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mardymia commented,
Or maybe make it a target selector, like maybe [lightlevel=""], and you could use dots to signify a continuation like in the scores selector: [lightlevel=""..], [lightlevel=""..""], or [lightlevel=...
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mardymia commented,
I don’t think you should think about replacing the "/setblock" command as many people have already relied on that command with command blocks for maps, but the other commands you suggested should b...
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mardymia commented,
@KyleDerpinton1 "iron golems should attack you too" Good idea!
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mardymia created a post,
Custom Villager Options
Please allow, for bedrock first, people that have operator and are in creative mode change what a villager has using a "customize" button at the top right of the trading interface: - Trade Slots (T...