These could really improve custom blocks:
"minecraft:decoration_level": <"solid","flower","plant">
- "solid": A block acts as normal
- "flower": A block can be destroyed by liquids and can have snow on top(?), like flowers
- "plant": Like "flower" but it can be replaced by blocks, like grass
"minecraft:support_directions": {"directions": ["up","down","north","south","east","west"]}
- Which directions a block can support, like if a torch can be placed on specific sides
- All directions give support by default, but when this component is added, no direction gives support unless specified
"minecraft:can_be_waterlogged": bool
- If a block can be waterlogged
"minecraft:always_update": bool
- If a block should always update to avoid situations like when natural sand doesn't fall
"minecraft:redstone_power": {"strength":int,"directions":["up","down","north","south","east","west"]}
- Determines if a block has redstone power and its direction
tag:sword_efficient
- Determines if a block is efficiently destroyed by swords, like cobwebs
tag:axe_efficient
- Determines if a block is efficiently destroyed by axes, like logs
tag:pickaxe_efficient
- Determines if a block is efficiently destroyed by pickaxes, like stone
tag:shovel_efficient
- Determines if a block is efficiently destroyed by shovels, like dirt
tag:hoe_efficient"
- Determines if a block is efficiently destroyed by hoes, like nether wart blocks
tag:shears_efficient
- Determines if a block is efficiently destroyed by shears, like wool
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