ClayGoddessSari
-
I personally find magma cubes to be a lot more difficult than a slime. The main reason for me is that the smallest cubes still do damage, and they can be hard to hit when I'm being knocked around ...
-
This might be an interesting mod, but I can't really imagine anyone wanting to install it. I do not think this should be in vanilla.
-
This would absolutely wreck any setup that doesn't involve just trading in the natural spawned village...
-
I'm not entirely sure why it should be "cursed diamond" rather than a new ore.
-
Each of these should be their own post, as they're three very different ideas. I like the idea of replacing gravel in the abandoned mineshaft ceiling with planks, as that would absolutely be somet...
-
I think the trident is powerful enough as a base weapon. The issue is that it doesn't have the same kind of enchantment options that the sword does. Impaling is an awesome new enchantment, but it...
-
Anything that drops anything really useful does become hostile when attacked. The only passive mobs that drop anything are the deer and the moon rabbits, and they would be used for the lowest tier...
-
I like the predictability of mob behavior. I don't mind cosmetic changes like giving cows and pigs more color options.
-
This would be a neat enchantment, as long as it isn't overpowered. According to the wiki, the current range is 4.5 to 6 blocks depending on the version and input methods. It might be reasonable ...
-
I find gravel generates in the ceilings a lot, but I don't know if that's a difference between Java and Bedrock world generation (I play Bedrock). I don't think there should be a new collapse mech...