ujacob41
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Crafting: This is crafted with 4 glass blocks, 4 string in the corners, and leather in the center. Usage: Up to 8 dyes can be stored in it. When used on a water cauldron in Bedrock Edition, the dye...
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Currently the copper bars look exactly like iron bars. Copper bars should instead look more like copper grates instead of iron bars.
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When 25w31a came out, the concept of spawn chunks was removed. This broke many player-made farms that relied on it. To fix this, there should be 2 game rules: allowSpawnChunks, which controls if ...
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Currently, axes have no purpose in dispensers. Having axes being able to deoxidize copper and copper golems would be a great quality-of-life change, as it could allow for automatic copper deoxidizers.
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Currently in Minecraft Bedrock, the void flatworld preset uses a plains biome, which allows mob spawning. This can be shown as this FlatWorldLayers code: {"biome_id":1,"encoding_version":6,"preset_...
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As of now, once an copper golem with any other oxidation level other than normal has been defeated, it currently drops normal copper ingots. The solution here is to have copper golem that has any l...
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Currently, chests in trial chambers are wooden. They should be made of oxidised copper chests to keep consistent with the theme of trial chambers.
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Currently, copper chests can only be single or double. Another feature that can make copper chests unique is to allow triple chest variants of copper chests.
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Saddles became very common as of the Chase the Skies update. Ravagers dropping saddles makes saddles too common, so ravagers should have a 1% chance to drop saddles instead.
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Right now, Vibrant Visuals is unsupported with marketplace maps and texture packs, which can feel so frustrating when you find out your favorite Marketplace map is unplayable with Vibrant Visuals. ...