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Beta (Bedrock) > New armor of element4 votes 0 comments
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Mobs, Animals, and non-Humanoids > Illusioner redesign and addition in raid.2 votes 0 comments
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Gameplay > Managing resource/texture pack in-game0 votes 0 comments
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Marketplace > More structure in all biome7 votes 0 comments
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Gameplay > Spectator Dimension travel1 vote 0 comments
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Gameplay > Mais favorável0 votes 0 comments
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Gameplay > Golems spawned from a player made village dont attack the player1 vote 0 comments
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Mobs, Animals, and non-Humanoids > Environmental realism4 votes 0 comments
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Education Related > Falconry1 vote 0 comments
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Villagers, NPC, Humanoids > Marketer Villager Profession1 vote 0 comments
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Blocks, Tools, and Items > Enchantments for the shield / Encantamientos para el escudo1 vote 0 comments
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Mobs, Animals, and non-Humanoids > New Villages4 votes 0 comments
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Add-ons > Accessibility writing description of surroundings sounds0 votes 0 comments
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Gameplay > New Enchant, "Bane of Horror"?1 vote 0 comments
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The Garden Awakens > New Resin Based Advancements4 votes 0 comments
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Add-ons > Animals and foods2 votes 0 comments
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The Garden Awakens > Eye ring10 votes 0 comments
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Biomes and Dimensions > biome custom0 votes 0 comments
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Parity > (Java Parity) Giants and ilusioner14 votes 1 comment
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Villagers, NPC, Humanoids > Easy villager custom trades0 votes 0 comments
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Blocks, Tools, and Items > Adding Bow enchantments to Crossbows3 votes 0 comments
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Gameplay > Cracking state changer0 votes 0 comments
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The Garden Awakens > Pale garden boss3 votes 1 comment
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Add-ons > new animations to minecraft bedrock0 votes 0 comments
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Minecraft (Franchise) > Minecraft VR for meta headsets3 votes 0 comments
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Beta (Bedrock) > Bring single biomes and custom super flats to bedrock7 votes 0 comments
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Biomes and Dimensions > Pale Garden Lore Idea4 votes 1 comment
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Blocks, Tools, and Items > Steve Player head doesn't have a beard2 votes 0 comments
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Beta (Bedrock) > More trees (great ideas!2 votes 0 comments