I know for whatever reason this was marked as “working as intended” due to the server-side movement calculations, but if “working as intended” makes horses virtually unridable now, and thus a good portion of the game unplayable, I’m bringing it up again here. Horses since the update are clunky, seeming lagged, and overall barely rideable. It’s ironic that a “mounts” update completely breaks the mounts, and all Mojang gives is that it’s “working as intended.” It has made much of the game unplayable, so if it’s “working as intended,” the intention must be to scare away the player base. I am sure many of us would take the old horses that responded quickly to input with a few fewer complex movement functions any day of the week. We will keep pushing until a change is made on this.
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